Q:
DarkHaven—→IoJ—→FR—→YB
[SE]
Q:
Dear person reading this,
I’ve been assigned a project to ‘interview’ a person in the job that I desire. I wanted to be involved, in anyway possible, in game development. My questions are simply 1. Why did you decide to work for ArenaNet? 2. What is the best part of your job? 3. What do you find most challenging? 4. Would you recommend entering this profession? Why or why not?
I know this isn’t really an account issue, but I know no other way to contact you in an appropriate manner.
-Thank you for your time,
Angrod
Hi Angrod,
It might be important to tell more bout which aspect of game development you are interested in. Is it designing? programming? Q&A (testing), writing, support??
Hi Angrod,
It might be important to tell more bout which aspect of game development you are interested in. Is it designing? programming? Q&A (testing), writing, support??
Yeah, I’m with Mercury. These are all VERY different careers with very different sorts of requirements. If someone from Q&A answers you, those would be very different than the answers a programmer might give. Heck, there’s a big difference (my artist friends tell me) between environment artists and concept artists. It would probably be helpful to narrow your field a bit. Although, if someone answers you here it would probably be support.
It’s like if you went to a hospital, there’s a big difference between a surgeon, a nurse, an X-ray tech, the person at the front desk, and the guy in the cafeteria!
I have experience with programming(dont want to touch it anymore), so designing would be a top interest for me.
ArenaNet Communications Manager
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