2 Orichalcum nodes, 1 permanently mined

2 Orichalcum nodes, 1 permanently mined

in Bugs: Game, Forum, Website

Posted by: Midnight.9205

Midnight.9205

Here’s an interesting bug that’s driving my mining rate down a little.

Currently, in Frostgorge Sound, there are two Orichalcum nodes that have spawned, and I can see on my minimap.

Due to their location, one is further away from my character than the other. I can get to and mine the first one just fine, when I head toward the second one, it disappears from my minimap, and when I get to its location, all I see is a mined node.

This has been the case for over 24 hours, I’ve mined Node 1 successfully on both times I’ve gone to get it, and have never been able to mine Node 2.

2 Orichalcum nodes, 1 permanently mined

in Bugs: Game, Forum, Website

Posted by: lynspottery.6529

lynspottery.6529

Ori nodes appear to be few and far between regardless of where on the map they show up. I’ve actually had fewer mining nodes show up on my mini map ever since this last patch.

I do not understand why the harvesting nodes get bugged like this. Is it poor coding in the original programming or only that involved when a patch is submitted? I have no idea. But since we need a lot of Ori for higher end gear and weapons, the grind to just get enough of this ore is ridiculously high.

I thought Anet said they were creating a game where we did NOT have to grind for stuff? They seemed to have gone backwards instead.