5/20/1015 Patch Stealth still bugged
Checked on engi with smoke field. Still bugged.
please hotfix? :*
Anything that can get stealth has the same issue. It broke last night and I am not sure why ANET wont even post something acknowledging the fact that this is an issue.
rip in piece sweet teef
Yah, just checked Hide in Shadows and Shadow Refuge.
My Labyrinth strategy ain’t gonna work with this. /becomes lunch for wolves
The thing is, EVERY single patch brings new bugs! Without fail. Why are these things not tested before being released?
Surely it’s better to spend a short time testing patches before releasing them, then having to spend days trying to resolve it.
I’m sure they are tested but some bugs only become apparent when there are thousands or millions of people playing. Testing won’t reveal problems in every area of the game unless you actively play every area of the game before releasing a build. The game being designed to take months to get through every area, well … then people would be yelling (even more) about insufficient release of content.
It’s one thing if the bugs had to do with intended changes. But nothing in the patch notes mentioned anything about a change to how stealth stacking works, which leads alot of players to think that some how, faulty or incomplete changes were implemented along side the intended changes. This seems to be a lack of QA and insufficient communication between the people coding.
It’s one thing if the bugs had to do with intended changes. But nothing in the patch notes mentioned anything about a change to how stealth stacking works, which leads alot of players to think that some how, faulty or incomplete changes were implemented along side the intended changes. This seems to be a lack of QA and insufficient communication between the people coding.
Many, many changes are not listed in the patch notes. Example: First patch yesterday: patch notes could not possibly account for over 500 mb of content downloaded even with the changes to LA. Better examples are all the times skills are changed, dungeon paths having parts modified, etc.
of course a lot of that is probably preparation for beta again.
(edited by Lunacy Solacio.6514)