64-bit client solved frequent crashes for me!

64-bit client solved frequent crashes for me!

in Bugs: Game, Forum, Website

Posted by: amsab.1075

amsab.1075

So yeah, I had LOTS of crashes since HoT launched, and I’ll admit that when the game asked me to send any helpful comments to ANet after each crash, they may have become (cough, cough) increasingly snarky instead of helpful.

This is me saying “sorry, ANet” for being so snarky, because, since switching to the 64-bit client last Thursday, I have not had a single client crash. So this is more of an “anti-bug report”. For anyone who might be wondering, the old shortcuts still work with the new client, i.e. I use something along these lines:

“S:\Path\Gw2-64.exe” -email me@server.com -password “my password” -nopatchui

for each of my family’s three accounts, and this as my update checker:

“S:\Path\Gw2-64.exe” -image

Hats off for recognising the problem and giving us a fix! If anything, maybe the crash detection code that currently asks the user for that feedback could check whether it’s a 64-bit machine and recommend trying it to those still experiencing such frequent crashes?

While I’m at it, I love the “three-dimensionality” (is that a word?) of the new maps, and believe the game would be pretty much perfect if you could just, uhm, fix these teeny weeny issues:

  • Add updrafts to Lost Precipice Guild Halls as they were on the capture event (or allow a single toggle to switch them on or off), as has been asked for in other threads
  • Make decent guild hall development progress possible for small guilds – at the moment, the costs are just astronomical for small guilds (maybe scale the cost up based on membership numbers – if numbers increase too much after certain things have become unlocked, disable the upgrades until the difference has been paid for), and we can’t even do our 4-man guild bounties anymore which we’d become very good at
  • Un-nerf dungeons… they used to be fun even with PUGs
  • Change dailies back so that they could be done as part of whatever you like to do anyways. The current ones (at least for PvE) are way too “kill ten rats”, which you (once upon a time) promised GW2 would not be about.