64b Client Crashes Since 23/2 Update

64b Client Crashes Since 23/2 Update

in Bugs: Game, Forum, Website

Posted by: Mosferre.1246

Mosferre.1246

Since update, I also get the issues with lack of Character Position saves.
Keeps putting me back to where I was last night when I logged.

Also, the minute I open up TP, click buy and type “O” it crashes.

Sent a report in but bloody annoying.

I came, I saw, I continued watching as I’m a newbie…

64b Client Crashes Since 23/2 Update

in Bugs: Game, Forum, Website

Posted by: danielrjones.8759

danielrjones.8759

This is an odd one. I have many toons parked in cursed shore. Any time I log into one its fine. When I swap to a different toon in cursed shore it crashes every time.

Now I have several in Mount Maelstrom. I can swap toons in that area to farm plat and it wont crash. It only happens when I change characters in Cursed Shore.

Things I tried. Replaced the 64 bit client with the 32 bit. Still crashes.
Swap clients back since that wasn’t the problem.

Used a different pc still did not stop the crashing.

Not sure if this is a bug or account thing.

edited for a somewhat workaround from crashing. Problem still exist but I can prevent it to a degree.
If I log onto a toon that is in Cursed Shore I can go to wvw then log out and onto a different toon in Cursed Shore without crashing. But anytime I try to character swap with toons consecutively in Cursed Shore its a guarantee crash even after the ones that mapped to WvW and back.

(edited by danielrjones.8759)

64b Client Crashes Since 23/2 Update

in Bugs: Game, Forum, Website

Posted by: Jon Olson

Jon Olson

Programmer

Could both of your post your crash details?

Beta, Character Select/Create, Enhanced Squad UI, Play for Free, Raids, Streaming Client, & Mac

64b Client Crashes Since 23/2 Update

in Bugs: Game, Forum, Website

Posted by: AndrejG.3247

AndrejG.3247

Could both of your post your crash details?

It crash all time, 32 and 64bit too:

  • Crash <—*
    Exception: c0000005
    Memory at address 00000007`85a8e4b8 could not be read
    App: Gw2-64.exe
    Pid: 2256
    Cmdline:
    BaseAddr: 000000013FD40000
    ProgramId: 101
    Build: 58295
    Module: CoherentUI64.dll
    When: 2016-02-23T19:58:36Z 2016-02-23T20:58:36+01:00
    Uptime: 0 days 0:00:24
    Flags: 0
  • System <—*
    Name: COMPUTER
    IpAddr: 192.168.1.100
    Processors: 8 [GenuineIntel:6:12:3]
    OSVersion: Windows 6.1 (64 bit)
  • System Memory <—*
    Physical: 11829MB/16327MB 72%
    Paged: 12065MB/17350MB 69%
    Virtual: 8386742MB/8388607MB 99%
    Load: 27%
    CommitTotal: 5284MB
    CommitLimit: 17350MB
    CommitPeak: 6345MB
    SystemCache: 2852MB
    HandleCount: 23410
    ProcessCount: 73
    ThreadCount: 973
  • Process Memory <—*
    Private: 1651MB
    WorkingSet: 1584MB
    PeakWorkingSet: 1585MB
    PageFaults: 1273336
  • Memory Category Usage (Inclusive) <—*
    [Category] [Size(MB)] [Count]
    Root 867.06 659079
    VRAM 705.13 22399
    Programmer Data 614.99 228205
    Engine 324.76 89116
    Model-Programmer 248.57 25096
    Game 199.02 117094
    Uncategorized 180.11 418418
    VRAM – Character Tex 153.42 466
    VRAM – Gr Postproc 152.82 17
    Content 131.06 37775
    VRAM – Composite Tex 129.57 263
    VRAM – Prop Tex 69.52 529
    Collections 63.41 5361
    Dictionary 61.64 834
    Text 60.66 7740
    Gr 60.29 56162
    Art Assets 55.76 8097
    Character Models 48.50 3629
    Composite Models 47.14 2265
    Gr Umbra 39.55 1647
    VRAM – DDI Shader 32.53 18971
    VRAM – Gr Shadow 32.00 1
    VRAM – DirectX Geo Buffers 30.56 1520
    Composite Tex 30.18 64
  • Memory Category Usage (Exclusive) <—*
    [Category] [Size(MB)] [Count]
    Model-Programmer 244.61 20859
    Uncategorized 180.11 418418
    VRAM – Character Tex 153.42 466
    VRAM – Gr Postproc 152.82 17
    Content 131.06 37775
    VRAM – Composite Tex 129.57 263
    VRAM – Prop Tex 69.52 529
    Dictionary 61.64 834
    Text 60.66 7740
    Gr Umbra 39.55 1647
    VRAM – DDI Shader 32.53 18971
    VRAM – Gr Shadow 32.00 1
    VRAM – DirectX Geo Buffers 30.56 1520
    Composite Tex Pool 30.18 64
    Archive 18.75 42
    Composite Packfile 16.75 508
    VRAM – Effect Texture 14.95 128
    VRAM – Terrain Tex 10.08 22
    VRAM – Gr Img 9.52 7
    VRAM – Map Env Tex 9.52 14
    Audio FMOD 9.11 1938
    VRAM – UI Textures 9.00 183
    VRAM – Gr Cloth 8.50 34
    Collide Havok 7.91 3596
  • Game Context <—*
    MapId: 350
    Flags: 0×241
    ElapsedTime: 00:00:11
  • World State <—*
    <WorldState BufferCapacity="54962176" BufferUsed="28045244" DrawCalls="2372" Fps="57" EffectLights="0" Lights="92" Materials="612" Particles="3384" Submodels="2482" TextureLoadsPending="4" TextureMemory="572571848" Triangles="3290847" VerticesSoftwareTransformed="0" VideoMemoryTotal="406644180" CameraPos="-12.3475, -626.792, -2214.89" CameraFwd="0.0180052, 0.974204, 0.224952" MapName="wZY+N.l0zgm" MapNamespace="KFafF" MapSector="IJwR+.FhYT9" MapType="Public" MapFloor="1" MapId="350" MapGuid="736A9851-4201-46A2-8B61-B6DF199DAFB0" MapTimeOfDay="0.000000" PlayerFacing="0.025022, 0.999687, 0" PlayerPos="-7.0625, -448.324, -2102.9" PlayerVelocity="0, 0, -0" />

[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]

  • Thread 0xa68 <—*
  • Trace <—*
    Pc Rt : Args
    000007fe`f700a1b9 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    000007fe`f7008460 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    000007fe`f7007775 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00000001`409adc19 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00000001`403f1c06 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00000001`403e97da 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00000001`401e88d0 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00000001`401e672e 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00000001`401e6354 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00000001`401e7836 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00000001`401e5d1f 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00000001`4001f9d9 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00000001`401a6a4f 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00000001`401a6bf6 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00000000`777559ed 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00000000`7798b371 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
  • Thread registers <—*
    rax=0000000000000000 rbx=000000000540e090 rcx=00000000032c0000
    rdx=00000000f00d007d rsi=000000000745d340 rdi=000000000745f610
    rip=000007fef700a1b9 rsp=0000000004d3f540 rbp=0000000004d3f5e9
    r8=000007fef707a8d8 r9=0000000000000000 r10=0000000000000000
    r11=000000000541b090 r12=0000000004d3f5a0 r13=0000000007459aa0
    r14=0000000000000001 r15=0000000002f7eeb0
    cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010286

rbx-32 000000000540E070 00000000`00000000 00000000`00000000 00000000`00000000 08074326`32759c71
rbx 0 000000000540E090 000007fe`f707b588 00000000`032c0000 00000000`0745ae00 00000000`07459b30
rbx
32 000000000540E0B0 00003000`3032662d 00000000`00000010 00000000`0000001f 0007452e`1000061e
rcx-32 00000000032BFFE0 00700022`002c0022 00770073`00730061 00730064`0072006f 005d005b`003a0022
rcx 0 00000000032C0000 f00d007d`005d007d 00000114`f00d0bad 00040004`00000000 00040118`00000000
rcx
32 00000000032C0020 00000000`00000080 00000000`00000002 00000000`00000004 00000000`00000006
r8-32 000007FEF707A8B8 00000040`000ec42c 00000001`00000000 00000000`00000000 000007fe`f7089b20
r8 0 000007FEF707A8D8 000007fe`f7005ab0 000007fe`f7005750 000007fe`f6fbbda0 000007fe`f7005700
r8
32 000007FEF707A8F8 000007fe`f70056a0 000007fe`f70056a0 000007fe`f7005650 000007fe`f7005720

  • Code <—*
    000007fe`f700a199 128b411c 39410875 0a33c048 83c42841 ..A.9A.u.3.H..(A
    000007fe`f700a1a9 5c5bc38b 51044889 6c244048 89742448 \[..Q.H.l$H.t$H 000007fe`f700a1b9 48837cd3 40004889 7c245048 6379084c H.|..H.|$PHcy.L
    000007fe`f700a1c9 896c2420 8bf27508 488bcbe8 47fdffff .l$ ..u.H…G…
    000007fe`f700a1d9 488b74f3 40816437 14ff0300 008b5437 H.t..d7......T7 000007fe`f700a1e9 144c636c 37184883 7cd34000 8bea7508 .Lcl7.H.|.…u.
  • Stack <—*
    00000000`04d3f540 00000000`0745f610 000007fe`f700573d 00000000`0745a4b0 00000000`0745d340 ..E…..=W……..E…...E..... 00000000`04d3f560 00000400`00000400 00000000`04d3f670 00000000`0745a4b0 000007fe`f7008460 ........p.........E.....`....... 00000000`04d3f580 00000000`04d3f5e9 00000000`0745d340 00000000`04d3f5e9 00000000`04d3f620 .........E…………. …….
    00000000`04d3f5a0 00000000`00000000 d344f743`cf7259ae c07536d1`4420c59e e44d0cf2`34ea97d1 ………Yr.C.D… D.6u….4..M.
    00000000`04d3f5c0 93d39aaf`feabe58f ffffffff`fffffffe 00000000`07459aa0 d344f743`cf7259ae ………………E……Yr.C.D.
    00000000`04d3f5e0 c07536d1`4420c59e e44d0cf2`34ea97d1 93d39aaf`feabe58f 00006e74`4d32a744 .. D.6u….4..M………D.2Mtn..
    00000000`04d3f600 00000000`3ca3d70a 00000000`00000000 00000000`3c9289b4 00000000`00000000 …<……………<…………
    00000000`04d3f620 00000000`00000001 00000000`00000002 00000000`04d3f998 00000000`02f7e2a0 …………………………..
    00000000`04d3f640 00000000`04d3f851 000007fe`f7007775 00000000`02f7eeb0 00000000`04d3f998 Q…….uw………………….
    00000000`04d3f660 00000000`00000014 00000000`0bc81610 d344f743`cf7259ae c07536d1`4420c59e ……………..Yr.C.D… D.6u.
    00000000`04d3f680 e44d0cf2`34ea97d1 93d39aaf`feabe58f 00000000`00000014 00000001`409adc19 …4..M………………...... 00000000`04d3f6a0 00000000`00000014 00000000`0bc81610 00000000`00000014 00000000`04d3f998 ................................ 00000000`04d3f6c0 00000000`00000001 00000001`403f1c06 00000000`00000014 00000000`04d3f851 ..........?…………Q…….
    00000000`04d3f6e0 00000000`00000014 00000000`02f7e2a0 00000000`00000014 00000001`403e97da ……………………..>@….
    00000000`04d3f700 00000000`00000014 00000000`00000014 00000000`00000014 00000000`00000014 …………………………..
    00000000`04d3f720 00000000`00000018 00000000`04d3f714 00000000`00000000 00000000`00000000 …………………………..
    00000000`04d3f740 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    00000000`04d3f760 00000000`00000000 00000000`00000000 00000000`02f7ee70 00000000`04d3f7f8 …………….p……………
    00000000`04d3f780 00000000`30973e10 00000001`401e88d0 00000000`3c9289b4 00000000`3c9289b4 .>.0……........<.......<.... 00000000`04d3f7a0 00000000`3ca3d70a 00000018`0000801f 00000000`00000000 00000002`00000002 ...<............................ 00000000`04d3f7c0 00000000`00000010 00000000`04d3f7b4 00000000`04d3f7b0 00000000`02f7f630 ........................0....... 00000000`04d3f7e0 00000000`00000001 00000000`02f7ee30 00000000`00000002 00000000`30973e28 ........0...............(>.0.... 00000000`04d3f800 00000000`02f7eea1 00000000`00000001 00000000`00000000 00000000`00000000 ................................ 00000000`04d3f820 00000000`00000018 00000000`030a4508 00000000`030a44c0 00000001`401e9730 .........E.......D......0..….
    00000000`04d3f840 00000000`00000000 00000000`04d3f920 0000fa18`4cf58255 00000000`04d3f900 …….. …….U..L…………
    00000000`04d3f860 00000000`00000002 00000000`02f7f630 00000000`00000010 00000000`02f7ee30 ……..0……………0…….
    00000000`04d3f880 00000000`04d3f998 00000000`02f7ee30 00000000`00000002 00000001`401e672e ……..0…………….g.@….
    00000000`04d3f8a0 00000000`00000000 00000000`00000001 00000000`04d3f998 00000000`00000000 …………………………..
    00000000`04d3f8c0 00000000`00000010 00000000`04d3f998 00000000`02f7f630 00000000`00000000 …………….0……………
    00000000`04d3f8e0 0000fa18`00000001 00000000`0000015a 0000fa18`4cf58d65 00000000`02f7f4b0 ……..Z…….e..L…………
    00000000`04d3f900 00000000`00000000 00000000`04d3f908 00000000`00000000 00000000`00000000 …………………………..
    00000000`04d3f920 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
  • Error Logs <—*
    Content is referencing a propID that doesn’t exist propId=‘1543321963280342662’
    Content is referencing a propID that doesn’t exist propId=‘1543321885970931329’
    Content is referencing a propID that doesn’t exist propId=‘1543321529488645762’
    Texture missing mip chain: 0×00ecaf
    Model ‘0×123674’: Permutation ‘boworange’ not found, auto selecting permutation
  • DirectX Device Info <—*
    VendorId = 0×10de
    DeviceId = 0×13c0
    Version = 10.18.0013.6175
    Description = NVIDIA GeForce GTX 980
    Compat = 0×00100800
    VidMem = 3724 MB

64b Client Crashes Since 23/2 Update

in Bugs: Game, Forum, Website

Posted by: danielrjones.8759

danielrjones.8759

At first I thought maybe its my graphics card. I check to make sure drivers were updated. They were. But the exact same thing is happening on a completely different pc with a different graphics card. And it will only happen when I am on a character in cursed shore and character swap to a different one in curse shore. As I said I have several parked in Mount Maelstrom. I can character swap in that area with zero crashing.

—> Crash <—
Assertion: index == MAX_UNSIGNED
File: ..\..\..\Game\InputBinding\IbContext.cpp(402)
App: Gw2-64.exe
Pid: 3088
Cmdline:
BaseAddr: 00007FF6A1990000
ProgramId: 101
Build: 58295
When: 2016-02-23T20:08:51Z 2016-02-23T14:08:51-06:00
Uptime: 0 days 0:00:53
Flags: 0

—> System <—
Name: JONES
IpAddr: 192.168.8.64
Processors: 8 [GenuineIntel:6:12:3]
OSVersion: Windows 6.2 (64 bit)

—> System Memory <—
Physical: 13064MB/16308MB 80%
Paged: 15468MB/18740MB 82%
Virtual: 134216238MB/134217727MB 3%
Load: 19%
CommitTotal: 3271MB
CommitLimit: 18740MB
CommitPeak: 4007MB
SystemCache: 3982MB
HandleCount: 27697
ProcessCount: 73
ThreadCount: 1025

—> Process Memory <—
Private: 1212MB
WorkingSet: 1189MB
PeakWorkingSet: 1236MB
PageFaults: 1740773

—> Memory Category Usage (Inclusive) <—
[Category] [Size(MB)] [Count]
Root 848.69 540855
Programmer Data 582.66 264166
Engine 294.83 121794
Model-Programmer 210.24 27941
VRAM 200.31 17382
Game 197.97 118582
Uncategorized 173.61 248675
Content 131.06 37775
VRAM – Gr Postproc 70.58 20
Gr 68.15 74307
Collections 61.29 5046
Text 59.89 7549
Dictionary 59.66 637
Art Assets 55.76 8219
Character Models 46.22 1440
Composite Models 46.00 892
Gr Umbra 40.87 1114
Composite Tex Pool 39.98 134
Composite Tex 39.98 134
Collide 36.66 19795
VRAM – DirectX Geo Buffers 30.56 1520
VRAM – DDI Shader 20.16 14449
I/O 20.14 901
Archive 18.75 38

—> Memory Category Usage (Exclusive) <—
[Category] [Size(MB)] [Count]
Model-Programmer 205.57 20643
Uncategorized 173.61 248675
Content 131.06 37775
VRAM – Gr Postproc 70.58 20
Text 59.89 7549
Dictionary 59.66 637
Gr Umbra 40.87 1114
Composite Tex Pool 39.98 134
VRAM – DirectX Geo Buffers 30.56 1520
VRAM – DDI Shader 20.16 14449
Collide 19.21 1833
Archive 18.75 38
VRAM – Composite Tex 13.96 56
Collide Havok 13.06 17227
VRAM – Terrain PgdImg 12.00 48
VRAM – UI Textures 10.68 209
Gr Shadow 9.40 15745
Audio FMOD 9.19 2481
VRAM – Prop Tex 8.35 663
VRAM – Gr Shadow 8.00 1
Composite Packfile 5.94 181
Model Granny 4.65 6981
VRAM – Character Tex 4.58 207
Collide Mesh 4.39 735

—> Game Context <—
MapId: 62
Flags: 0×241
ElapsedTime: 00:00:08

—> World State <—
<WorldState BufferCapacity=“33161216” BufferUsed=“378654” DrawCalls=“17” Fps=“33” EffectLights=“0” Lights=“0” Materials=“13” Particles=“0” Submodels=“17” TextureLoadsPending=“0” TextureMemory=“401963214” Triangles=“34” VerticesSoftwareTransformed=“0” VideoMemoryTotal=“25736784” CameraPos=“-15522.3, 13769.8, 177.898” CameraFwd=“0.846815, -0.481977, 0.224951” MapName=“wZY+N.ydYX4” MapNamespace=“fpeA2” MapSector=“IJwR+.Z0qTR” MapType=“Public” MapFloor=“1” MapId=“62” MapGuid=“63A5E889-60AA-4B67-97A0-88D08898B9BB” MapTimeOfDay=“0.000000” PlayerFacing=“0.863908, -0.503649, 0” PlayerPos=“-15014.2, 13480.7, 392.867” PlayerVelocity=“0, 0, 0” />

[DbgHelp.dll is C:\Windows\SYSTEM32\dbghelp.dll]
[DbgHelp.dll version 6.3.9600.17787 (64/32-bit compatible)]

—> ClientContextThreadProc Thread 0×15a4 <—

—> Trace <—
Pc Rt : Args
00007ff6`a1c7904c 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a1f7e467 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a1fc3ab2 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a203b3b5 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a2039d6f 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a1fba745 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a28fd7ad 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a28fe265 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a1fd7541 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a1fdd1d6 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a1e388a2 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a1e3672e 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a1e36831 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a1e3631e 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a1e37836 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a1e35d1f 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a1c6f9d9 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a1df6a4f 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff6`a1df6bf6 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ffe`dbce13d2 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ffe`de0a54e4 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000

—> Thread registers <—
rax=0000000000000001 rbx=00007ff6a2be3700 rcx=000000f20ed0f260
rdx=00007ff6a2be3700 rsi=0000000000000192 rdi=00007ff6a2be3770
rip=00007ff6a1c78fed rsp=000000f20ed0f200 rbp=000000000000000d
r8=0000000000000192 r9=000000f20afedfc8 r10=000000f25e41a3b0
r11=000000f20d08c0f8 r12=000000f20ed0f9e0 r13=000000f2536a80f0
r14=0000000000000000 r15=0000000000000001
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000202

rbx-32 00007FF6A2BE36E0 00007ff6`a1f7f6c0 00007ff6`a1b6c820 00007ff6`a1f7f690 00007ff6`a1f7f6b0
rbx 0 00007FF6A2BE3700 2e2e5c2e`2e5c2e2e 6e495c65`6d61475c 69646e69`42747570 6e6f4362`495c676e
rbx
32 00007FF6A2BE3720 7070632e`74786574 00000000`00000000 6e496e6f`69746361 00006563`6e617473
rcx-32 000000F20ED0F240 00007ff6`a1c78fed 000000f2`0ed0f200 00000000`0000000d 00000000`00000000
rcx 0 000000F20ED0F260 000000f2`0afe0000 000000f2`26dc77f0 000000f2`26dc77e0 00007ffe`de0bf114
rcx
32 000000F20ED0F280 00000000`0000024c 000000f2`54fddfa0 00009fbf`0010000f 0053002b`002b0033
rdx-32 00007FF6A2BE36E0 00007ff6`a1f7f6c0 00007ff6`a1b6c820 00007ff6`a1f7f690 00007ff6`a1f7f6b0
rdx 0 00007FF6A2BE3700 2e2e5c2e`2e5c2e2e 6e495c65`6d61475c 69646e69`42747570 6e6f4362`495c676e
rdx
32 00007FF6A2BE3720 7070632e`74786574 00000000`00000000 6e496e6f`69746361 00006563`6e617473
r9-32 000000F20AFEDFA8 88000d00`1f52f09c 00000000`00000000 00000110`0afe3850 00000002`00000000
r9 0 000000F20AFEDFC8 00000002`00000002 00000003`00000002 88000e00`1f57f09b 000000f2`0afee280
r9
32 000000F20AFEDFE8 00000110`0afe3850 00007ff6`a2c62870 00007ff6`00000002 000000f2`0cad0de0

—> Code <—
00007ff6`a1c78fcd 488bf948 8d0d899f 6401418b f0488bda H..H….d.A..H..
00007ff6`a1c78fdd e86e8cfe ff488d4c 2460ff15 5333eb00 .n…H.L$`..S3..
00007ff6`a1c78fed 488b8424 58010000 48c74424 30000000 H..$X…H.D$0…
00007ff6`a1c78ffd 00488944 2440488b 8424f800 00004885 .H.D$@H..$….H.
00007ff6`a1c7900d db488944 2448488b 84240001 00004c8d .H.D$HH..$….L.
00007ff6`a1c7901d 05ee70ec 00488944 2450488d 4424604c ..p..H.D$PH.D$`L

—> Stack <—
000000f2`0ed0f200 00000000`0000024c 00000000`00000000 000000f2`01e70009 00000000`02010002 L………………………….
000000f2`0ed0f220 000000f2`0ed0f240 000000f2`0ed0f260 00000000`00000000 00000000`ff00ff00 @…….`…………………..
000000f2`0ed0f240 00007ff6`a1c78fed 000000f2`0ed0f200 00000000`0000000d 00000000`00000000 …………………………..
000000f2`0ed0f260 000000f2`0afe0000 000000f2`26dc77f0 000000f2`26dc77e0 00007ffe`de0bf114 ………w.&…..w.&…………
000000f2`0ed0f280 00000000`0000024c 000000f2`54fddfa0 00009fbf`0010000f 0053002b`002b0033 L……….T…………3...S.
000000f2`0ed0f2a0 00000202`002b002b 00000000`00000000 00000000`00021810 00000000`00022010 .…………………. ……
000000f2`0ed0f2c0 00000000`00022000 00007ffe`de0c0dad 000000f2`0afe0000 00000000`00000001 . …………………………
000000f2`0ed0f2e0 000000f2`0ed0f260 00007ff6`a2be3700 00007ff6`a2be3700 000000f2`0ed0f200 `……..7…….7…………..
000000f2`0ed0f300 00000000`0000000d 00000000`00000192 00007ff6`a2be3770 00000000`00000192 …………….p7…………..
000000f2`0ed0f320 000000f2`0afedfc8 000000f2`5e41a3b0 000000f2`0d08c0f8 000000f2`0ed0f9e0 ……….A^………………..
000000f2`0ed0f340 000000f2`536a80f0 00000000`00000000 00000000`00000001 00007ff6`a1c78fed ..jS……………………….
000000f2`0ed0f360 00000000`0000027f 00000000`00000000 00000000`00000000 0000ffff`00009fbf …………………………..
000000f2`0ed0f380 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000f2`0ed0f3a0 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000f2`0ed0f3c0 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000f2`0ed0f3e0 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000f2`0ed0f400 00000000`38d1b717 00000000`00000000 00000000`00000000 00000000`00000000 …8……………………….
000000f2`0ed0f420 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000f2`0ed0f440 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000f2`0ed0f460 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000f2`0ed0f480 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000f2`0ed0f4a0 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000f2`0ed0f4c0 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000f2`0ed0f4e0 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000f2`0ed0f500 00000000`00000000 00000000`00000000 000000f2`0afe0000 00000000`00000000 …………………………..
000000f2`0ed0f520 00000000`00000000 00000000`00000000 00000000`00000000 00000001`00000000 …………………………..
000000f2`0ed0f540 00000000`000001f8 00007ffe`de0c0d07 000000f2`0ae70000 000000f2`00000000 …………………………..
000000f2`0ed0f560 00000000`000001f8 00000010`00000000 00007ff6`a2b3c698 00007ff6`a2900e83 …………………………..
000000f2`0ed0f580 00007ff6`a31cbfe0 00007ff6`a2b3ee08 000000f2`35b2852c 000000f2`0cacfd20 …………….,..5…. …….
000000f2`0ed0f5a0 000000f2`0ed0f690 000000f2`4ef15470 000000f2`0cacfd20 00007ff6`a28fe498 ……..pT.N…. ……………
000000f2`0ed0f5c0 000000f2`4ef15470 00000000`00000020 000000f2`0ed0f690 000000f2`0ed0f680 pT.N…. …………………..
000000f2`0ed0f5e0 000000f2`0000002f 000000f2`0ed0f678 000000f2`0ed0f670 00007ffe`de0c59d8 /.......×.......p……..Y……

—> Error Logs <—
Model ‘0×080b24’: Failed to resolve AimIK bone indices.
Debug token ‘0×00000000000266FA’: Lightning ran out of space for new bolts.
Coherent AssertFailure: Assert failure: Dispatching a message to a non-active view 2 at UISystemImpl.cpp : 1856
Coherent Assert: Dispatching a message to a non-active view

—> DirectX Device Info <—
VendorId = 0×10de
DeviceId = 0×11e0
Version = 10.18.0013.6191
Description = NVIDIA GeForce GTX 770M
Compat = 0×00100000
VidMem = 0 MB

I doubt this makes a difference, only thing I’ve done is buy the new glider. Change gold to gems. (which I love by the way)

(edited by danielrjones.8759)

64b Client Crashes Since 23/2 Update

in Bugs: Game, Forum, Website

Posted by: zhonnika.1784

zhonnika.1784

Same. Was trying to buy Ori ore, and …. crashed. I submitted my info via the report that popped up.

Kashmara – Elementalist | Reapermara – Necromancer
Jade Quarry
Onslaught [OnS]

64b Client Crashes Since 23/2 Update

in Bugs: Game, Forum, Website

Posted by: Mosferre.1246

Mosferre.1246

^^ Likewise.

15//char

I came, I saw, I continued watching as I’m a newbie…

64b Client Crashes Since 23/2 Update

in Bugs: Game, Forum, Website

Posted by: Mevic.7489

Mevic.7489