AC Explore mode bugged

AC Explore mode bugged

in Bugs: Game, Forum, Website

Posted by: Token.6501

Token.6501

My party nearly finished AC Exploration mode, we made it up to the final boss and failed to get the cutscene to start the fight. We chose to go after the ghost graveling.
We killed the insanely overpowered ghosts, and the graveling breeder. We killed all the gravelings we could reach, and all the oozes that spawned when both gates were opened.
We brought our NPC and the entire party to designated spot and nothing happened.

BTW ANet your dungeon mobs are insanely overpowered, you’ve made it far too difficult and costly in gear repairs. It’s prettykittenstupid IMHO. It took our party over 3 hours just to finish off the ghost boss, we just plain refused to give up, but in the end we couldn’t finish.

If we have to go through that torture over and over in order to obtain leet dungeon lootz, you can leave me out i don’t want the junk. All those rewards should be level 80 items anyways!

(edited by Token.6501)

AC Explore mode bugged

in Bugs: Game, Forum, Website

Posted by: Liliana Moore.4237

Liliana Moore.4237

I did not experience this bug.

But I want to say that I fully agree – dungeon difficulty is just insane, not fun and the
reward do not payout all the repair costs.
I like challenges but seeing the whole party running all naked from the respawn point back
to the boss so he could not reset his HP to full is just funny WRONG.

I wish they added an option at the entrance where we could select challenge difficulty ie.
Easy, Normal, Hard, Impossible ect. taking into account reward scaling.

AC Explore mode bugged

in Bugs: Game, Forum, Website

Posted by: Asytra.8172

Asytra.8172

I have to agree about dungeon difficulty. Considering we are doing these dungeons for what is essentially skins, they are extremely unfun in their current state. It also needs to be said that Engineer turrets, even when slotted for more durability and regenerating health get one shotted by trash mobs and AOE as well as seem to be waaaaay high on the aggro table in these dungeons.