AC Path3 and Mesmer's Deceptive Evasion

AC Path3 and Mesmer's Deceptive Evasion

in Bugs: Game, Forum, Website

Posted by: Absolutionis.9427

Absolutionis.9427

A rather niche scenario, but in AC path 3, you go through some of the dungeon and get transformed into ghost form. The Mesmer’s Deceptive Evasion trait does not work when in ghost form.

The Deceptive Evasion was working fine in combat before becoming a ghost, and after the final boss was killed, it worked after being reverted to normal.

For some of us that enjoy the clone-factory shatter mesmers, it makes an enormous difference.

AC Path3 and Mesmer's Deceptive Evasion

in Bugs: Game, Forum, Website

Posted by: Absolutionis.9427

Absolutionis.9427

I know I can’t be the only one that encountered this bug. I did AC again, and it’s reproducible.

AC Path3 and Mesmer's Deceptive Evasion

in Bugs: Game, Forum, Website

Posted by: roguenub.1409

roguenub.1409

Yes currently this trait does not work while you are transformed into anything.

AC Path3 and Mesmer's Deceptive Evasion

in Bugs: Game, Forum, Website

Posted by: Absolutionis.9427

Absolutionis.9427

…which is problematic in dungeons that force you to be transformed.

Does anyone know if the trait is bugged for the Charr area in FotM as well?

EDIT: Now that I know what I’m searching for, found the main thread:
https://forum-en.gw2archive.eu/forum/support/bugs/Mesmer-Deceptive-Evasion-doesn-t-work-when-transformed-Merged

(edited by Absolutionis.9427)