AC not progressing. Again. Getting pretty fed up.
I’m surprised they can fit all the bug reports in one forum without it completely overloading. Most of the bugs that I’ve noticed in the game have to do with NPCs, AC definitely being one of the worst because the NPCs are the ones that start the continuance of the path.
I think having NPCs in the game to escort you is a really cool idea. What would be even cooler is if they actually worked at release. Or a month after release. Or two months after release. It’s pretty embarrassing and I imagine the number of bugs in this game is causing players to leave.
I love Guild Wars 2, I think it has excellent execution of a lot of features, but it is by the far the buggiest game I have ever played, especially months after it released, ESPECIALLY the same bugs (AC Explorer being one of the worst).
When it works, it works well, and I love it. I’ve farmed over 1800 badges in AC Expl, and it’s bugged for nearly 400 of them (which we’ve been told can’t be received, you can only get badges if you finish a dungeon. As if it’s our fault we can’t finish the dungeon.)
I am also quite fed up too, to the point where I’ve avoided the dungeon alltogether until either a fix is released or someone can come up with why it bugs out in the first place so that we can take preventative measures. Really lame.
Don’t skip oozes. Don’t rush into the 2nd-scepter-triggering room before all oozes are dead. Don’t rush if Hodgins has any aggro. Enter only with your whole party.
Doing any of the above is known to SOMETIMES cause him to lock out and don’t progress. The very same goes about other AC NPCs.