This path needs some fixing as it bugs out a lot on the two last events.
I’ve been trying to teach people this path and most of the times this happens if you don’t do the fight right. I don’t think it’s suppose to work as a punishment for failure?
The Charr NPC will be stuck in combat with the oozes in the other room. Even when these mobs have gone back out of the room and reset themselves out of combat. This will get her stuck and unable to start building traps.
Pulling her away from them won’t work, only way is to pull her to the oozes and let her be killed by them. Then she will reset and event can start once she is resurrected.
If the Graveling boss is hit by one trap at a time during a long period of time – without going down. (this can happen with bad groups who can’t keep him of traps or who won’t reset him and charge them all again).
He will eventually reset by himself and go stand on one side of the room – in height with either east or west traps. ( I’ve seen both)
When pulled into combat he will then react as if this is the middle of the room, causing the opposite trap to be beyond his reset point. Pulling him there will make him run back to the side of the room and his health will recharge to 100% again.
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