All Engie Flame kit Bugs

All Engie Flame kit Bugs

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Posted by: hailsatan.2865

hailsatan.2865

It seems the while the new patch has introduced amazing changes to the flamethrower it has also come with a bunch of pesky bugs. Here is the list of traits/areas that need attention.

Deadly Mixture:
– Shows 15% dmg decrease in tooltip for flame jet instead of increase.
– Deadly Mixture also does not increase dmg for napalm’s new dmg when it should.

Juggernaut:
– Toughness isn’t applied anymore on level 80 characters.

Also the patch notes state that Air Blast would have a new cast time of .25 seconds and in game its .50 seconds. Not sure if that was a mistake or not just pointing it out.

Prior to patch i also noticed this one..

Energized Armor:
– (converts 7% toughness to power) It indeed does that, however when you slot Juggernaut you get 200 bonus toughness and Energized Armor does not give any additional power for it. Should it not get boosted by Juggernaut?

All Engie Flame kit Bugs

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Posted by: Dimes.6024

Dimes.6024

Juggernaut didnt work for me eigher

All Engie Flame kit Bugs

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Posted by: Filaha.1678

Filaha.1678

To expand upon Juggernaut:
If you are 80 and are not scaled, it doesn’t work.
If you are 80 and are scaled down, it does work.
If you are 80 and are scaled or otherwise and use a food or whatever that gives you +Toughness, it does work.

All Engie Flame kit Bugs

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Posted by: Voidstar.3620

Voidstar.3620

Bump. Also, engi backpieces no longer display when equipping my FT kit. Please fix this Anet. My spinal blades were the only thing that made my hobosacks look kitten.

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