AoEs bigger than displayed

AoEs bigger than displayed

in Bugs: Game, Forum, Website

Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

This has been a problem for a long time, but with the current release it has been taken to new levels of ridiculousness.

A large chunk of the AoEs in this game damage you in a radius that is larger than displayed by the game, making proper movement around/out of AoEs a game of “getting to know where you can actually stand/not stand” and all it does is being misleading, really.

This ranges from things such as the cannon barrage in the Mai Trin fractal to some of the lava pools in ember bay and the fire AoEs in Taimi’s game, with the latter two being… quite extreme.

Attached is one example of how bad it can get, first me standing on what’s clearly not even close to lava and still having the debuff, then me basically being inside lava already and not getting the debuff.

In case of the AoE’s from the destroyers in Taimi’s Game… well, you can step out of them, take a few steps back/to the side and still get hit by them.

It’s not as extreme for most other AoEs in the game, but it’s still bad and especially when there’s lots of AoEs everywhere (for example, Mai Trin fractal’s cannon barrage) it can get really awful. This is nothing caused by lagging/desynching either.

I’m aware fixing this is a huge undergoing (and can’t even entirely be fixed in the first place I assume), but especially in instanced (group) content this should be investigated as it can cause a lot of frustration and in case of some groups/situations even wipes.

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