Ascalon Catacombs, Path 1
its well known glitch..
when destroyed, burrows can teleport you few feet away.. only fix, atm is to not stand between burrow and wall..
this glitch is present with most of burrow type objects..
During the fight/event for the first scepter part (protecting Hodkins from Burrows), sometimes when you attack the burrow in the corner where the two scavangers spawn, you can get pushed through the doors and end up outside the room with no way of getting back (except waypointing back to the priory base and run). I think that what happens is that a scavanger does its knock-down/push-back and somehow you end up on the wrong side of the wall/door.
Sometimes you also end up with a bunch of Gravelings with you on the wrong side of the door. This will obviously help your team complete the event since you have taken the gravelings away from the room. This can actually be very helpful since the scavangers are a bit annoying…
its well known glitch..
when destroyed, burrows can teleport you few feet away.. only fix, atm is to not stand between burrow and wall..
this glitch is present with most of burrow type objects..
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