[BUG 10/7 Patch] Underwater Circle Strafe Combat

[BUG 10/7 Patch] Underwater Circle Strafe Combat

in Bugs: Game, Forum, Website

Posted by: notebene.3190

notebene.3190

You can’t do it any more, or at least, my Elementalist can’t do it any more.

You used to be able to swim around a target…‘quickly’, I might add, and ‘just’ like circle strafe combat on land, as long as the target was within the 180 degree arc on your front side, left or right, you would shoot it.

I used to use this same tactic underwater, to great effect.

Now, it forces you to face your target underwater while you try to circle strafe, which is really slow, and loses all it’s effectiveness.

Underwater combat used to be really enjoyable for me. That change has put me in the ‘hate it’ column, sadly.

[BUG 10/7 Patch] Underwater Circle Strafe Combat

in Bugs: Game, Forum, Website

Posted by: Remz.9083

Remz.9083

If this is true(I haven’t tested it yet), then it’s a big deal. Some classes can’t stay alive for long underwater, due to their squishyness. I wouldn’t like it to wait for your health to regen after each mob because you just can’t evade them(even ranged)

[BUG 10/7 Patch] Underwater Circle Strafe Combat

in Bugs: Game, Forum, Website

Posted by: notebene.3190

notebene.3190

If this is true(I haven’t tested it yet), then it’s a big deal. Some classes can’t stay alive for long underwater, due to their squishyness. I wouldn’t like it to wait for your health to regen after each mob because you just can’t evade them(even ranged)

It is horrible, and I’d love for it to turn out to be something I was wrong that I could fix on my end rather than waiting for a new patch.

It seems to be forcing me to face the target and do a ‘side paddle’ while I circle them, which is very slow.