BUG: Ambient occlusion is doubling up for GW2
I know I can turn off NVIDIA AO specifically for GW2 but it is inconvenient to have to do this everytime I clean install my driver for an update. Since the game has its own in-game AO now, the overlapping of the two AO effects is problematic. Can NVIDIA improve the driver to make it smart enough to simply not apply NVIDIA AO to GW2 anymore?
Find nvapps.xml on your computer and save it for when you need recover your profiles.
would prefer to have this fixed, so we don’t have to go through hassles