The Guardian’s sigil of swiftness repeatedly puts you in combat when using it on the jumping puzzle in Southsun Cove, near Lion Point Waypoint.
Obviously there are zero enemies, not even a single ambient creature. There is zero reason that it should be triggering combat. I don’t understand why, when I’m far above the ground, far away from any enemies, sigil of swiftness would trigger combat.
This is 100% repeatable. Any time Sigil of Swiftness’s radius is touching where a steam jet/rock is/will be/has been, you’re in combat. Makes for kittenty jumping, and I see no reason why it should be doing this.