Currently in the game there are a number of skills that “destroy projectiles.” Just to name a few:
Death’s charge (reaper shroud skill #2)
Corrosive Poison Cloud (Necromancer utility skill)
Zealot’s Defence (Guardian sword #3)
Swirling winds (Ele, wind, focus #4)
There seems to be quite a bit of inconsistency between the tool-tip, the description, and the actual function of the skills in game. It seems that none of these skills (save for Death’s charge) can destroy unblockable projectiles. As for the inconsistencies:
Death’s Charge – tooltip and description match. Skill correctly destroys unblockable projectiles.
Corrosive Poison Cloud – tool tip says it blocks projectiles, description says it destroys them. Skill cannot destroy unblockable projectiles.
Zealot’s Defence – same issue as above.
Swirling winds – tool tip and description both suggest projectile destruction (no mention of blocking anywhere on this skill), yet skill cannot destroy unblockable projectiles.
Somewhere along the line here lies an inconsistency. Either quite a few skills should be capable of destroying unblockable projectiles, or Death’s charge should not. Would appreciate if this was looked into.
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