[BUG]Next Ally pick wrong targets
hey there is bug on next ally target keybind .
its pick only mini pets / pets insted chose party member/ reall ally in combat..
found that bug while try to set the keybind for gamepad
The game considers all of those “allies” for a variety of purposes, including “select next ally”. I’d prefer minis to be left out, but pets, minions, and summoned creates are certainly “allies” for combat purposes, so it makes sense that they’d count.
I’d also like to see the game distinguish between ‘objects’ and allies, so we could have a ‘select next object’, which is something I’d fine more useful than “select next ally”.
aye true ..
nun of the ally target keybind able to pick party/squad member..
thats really annoying for gamepad players ..
btw i think that a bug becuase befor HOT exp that keybind next ally was worked by pick every ally around you pet/mini pets /minions /players .
same like next enemy that target any enemy around ..
(edited by Cheong.3862)
when play as healer for example , next ally target keybind should hellp you move faster btw your party/squad player . remove mini pet sound good idea ..and make the pet/minions as objects.
so this way even gamepad players can enjoy the fast reaction gameplay . good for heal special player on party/squad and also “search and rescue” as druid