[BUG] Scarlet Battle Music Loops Everywhere
I found out recently (and reported it) that the endless combat music, endless “in combat mode” bug and many stuck events have to do with despawning mobs, who have targeted a player or an allied NPC and when they despawn, fail to de-target.
De-dumb.
I believe the issue is related to this one: https://forum-en.gw2archive.eu/forum/game/audio/Battle-Music-Doesn-t-Stop as Nalora said above.
I believe the issue is related to this one: https://forum-en.gw2archive.eu/forum/game/audio/Battle-Music-Doesn-t-Stop as Nalora said above.
I read this post: It may be close in nature but not the same. This loop problem happens only at the end of the invasion (when the event failed message appears). If you leave mid-invasion the music does stop. And because it is possible to stand around and do nothing for the 45min you can have this problem in theory even if no combat is engaged.
If I remember correctly: During the Scarlet Invasion release the music used to only stop when the treasure that you get at the end was selected. Else the music would loop. However because there is no reward at the end with the current invasions there could be a problem here nonetheless…
No matter hopefully the situation will be resolved in time…
Indeed it is so…