Bad Priority List ANet?
Because while fixing bugs does help, changing things about peoples characters makes them look at their character and thus keeps them playing.
Because while fixing bugs does help, changing things about peoples characters makes them look at their character and thus keeps them playing.
Oh my bad! Here I thought it was the useless outfits they keep putting in the gem store and the lame living story they keep adding every few weeks.
Things that get your character killed repeatedly for no reason I guess is just NO BIG DEAL
Because while fixing bugs does help, changing things about peoples characters makes them look at their character and thus keeps them playing.
Oh my bad! Here I thought it was the useless outfits they keep putting in the gem store and the lame living story they keep adding every few weeks.
Things that get your character killed repeatedly for no reason I guess is just NO BIG DEAL
See, you get it!!
It’s the chain I beat you with until you
recognize my command!”
Because while fixing bugs does help, changing things about peoples characters makes them look at their character and thus keeps them playing.
Oh my bad! Here I thought it was the useless outfits they keep putting in the gem store and the lame living story they keep adding every few weeks.
Things that get your character killed repeatedly for no reason I guess is just NO BIG DEAL
For now, sadly, dying repeatedly isn’t a big deal because not enough people are dying to make it worth looking into. But if you read the forums and I’d wager 7/10 posts consist of vanity changes instead of bug changes, what is Anet going to go with?
Because while fixing bugs does help, changing things about peoples characters makes them look at their character and thus keeps them playing.
Oh my bad! Here I thought it was the useless outfits they keep putting in the gem store and the lame living story they keep adding every few weeks.
Things that get your character killed repeatedly for no reason I guess is just NO BIG DEAL
Slight incline used fall damage x 10
It’s super effective!
For now, sadly, dying repeatedly isn’t a big deal because not enough people are dying to make it worth looking into. But if you read the forums and I’d wager 7/10 posts consist of vanity changes instead of bug changes, what is Anet going to go with?
Asset design team =/= programing team.
The guy/gal modeling armor sets isn’t the guy/gal fixing game bugs.
(edited by Substance E.4852)
I still die just running down a normal hill… a bug that’s been in the game since…. TOO LONG.
Yeah well, I can slay huge ancient dragons but for some reason I can’t run up a slight incline without sliding back down. Then there’s those pesky steps, no more than 1’ high but they stop my hulking great Norn warrior in his tracks.
The death slope bug has been in the game since long before release. I experienced it first hand numerous times in the betas, reported it, and still they have not fixed it. Maybe they tried and have not figured out how to fix it, or maybe they truly don’t see it as a real problem, but yeah, the death slope bug is older than the game itself.
I’ve played pretty heavily and I have absolutely no idea what the death slope bug is. o_o
Does this mean I’m the chosen one, the King of the Hill?
All these class changes, some of which players are cheering, yet no bug fixes?
I still die just running down a normal hill… a bug that’s been in the game since…. TOO LONG.
So what’s your priority list, ANet? Why can’t you fix these bugs but you can change classes?
I missed the announcement stating they were not fixing one single bug in this update. Could you post a link to it please? As some of the changes the mentioned, fix bugged skills, I find this a confusing idea.
I’ve played pretty heavily and I have absolutely no idea what the death slope bug is. o_o
Does this mean I’m the chosen one, the King of the Hill?
The death slope bug is an environmental bug where when you walk/run down some slopes, you take falling damage with each step you take. If you don’t stop immediately you can kill yourself via falling damage from just walking. You can kind of circumvent it by constantly jumping as you make your way down.