The taunt on this ability seems broken as when it gets activated it breaks off any action of the enemy player (including evade/Dodge) . Is the un-evadable or unblockable portion of this trait intended? In that case it is really strong and should be “shaved” as the uptime of taunt is currently rather large.
TL:DR: Beastly warden is un-evadable and unblockable. Working as intended or bugged?