Berserker's Power uses old 3/7/12% modifiers

Berserker's Power uses old 3/7/12% modifiers

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Posted by: Sokh.2097

Sokh.2097

I was doing some testing in the Heart of the Mists and discovered the warrior trait Berserker’s Power is using the old (and now wrong) 3/7/12% damage modifiers from before the June 25th update. According to the trait description and update notes, these modifiers should be 5/10/15%.

For instance, if I crit the last hit of my Triple Chop without using the trait and get 587 damage, I would expect to see 587*1.15=675 if I were to be using the trait with full adrenaline under the same circumstances. Instead, I see 657 (587*1.12=657). I’ve tested hits at the different stages of adrenaline and they all seem to be using the old values.

Testing was conducted using a character with 30 points in Strength with and without Berserker’s Power (no other major traits were selected) using a PvP Steady Axe (no sigil) against the Heavy Target Golem. I never dodged to ensure Stick and Move wasn’t a factor.

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(edited by Sokh.2097)

Berserker's Power uses old 3/7/12% modifiers

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Posted by: confusion.3264

confusion.3264

I can confirm this. I’ve done the exactly same thing and had the same results.

Berserker's Power uses old 3/7/12% modifiers

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Posted by: SpecterMAT.7306

SpecterMAT.7306

+20 trait points, and it1s not even working as the tooltip says?
PFFFFFFFFFFF

this is truly outrageous.

Berserker's Power uses old 3/7/12% modifiers

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Posted by: archiebub.4089

archiebub.4089

Berserker’s Power absolutely needs a fix. This is a GRANDMASTER trait, meaning we have committed 30 points to acquire it. It needs to work correctly. Heightened Focus may also be giving the old pre- 6/25/13 value of 9% and at 3 bars of adrenaline, and this is a GRANDMASTER trait as well.

(edited by archiebub.4089)