Why do I have to dps down a giant or dungeon boss for more than 100% of their hp? Several times while dps’ing the opponent their health starts bar starts to restore itself. I know if I stop dps’ing completely, it goes back to full health under 5 seconds.
What needs to be done, is not allow this until they are out of combat for at least 5-10 seconds.
I’ve seen this happen many times while I am dps’ing them and the boss does not have regen capability. This problem needs addressing.