Stuff goes here.
(edited by Kravick.4906)
This thread is based off of a discussion that we had here: https://forum-en.gw2archive.eu/forum/professions/elementalist/Arcane-Brilliance-not-blasting-fields/first#post4481614
Currently, this skill functions in an extremely odd and confusing manner. I can’t tell if this is a bug, or if it is intended for this skill to function in this manner. The exact details are discussed in the link above, but the summary is as follows. This list is regarding the Elementalist skill Arcane Brilliance:
With the way all the other blast finishers work in this game, this is contrary to how things normally work regarding blast finishers.
The tool-tip does nothing to even hint at how this skill actually functions, and is counter-intuitive with how the rest of the skills/blast finishers in the game function.
I propose the following:
OR
AND (applies to both changes above if one is made)
Personally? I would prefer the first option, which I believe to be its intended functionality. I would much rather have the blast finish component be centered around the player at all times. This would make the blast finish component more inline with its actual damage component (point blank area of effect), and make it a lot easier for players to blast combo fields using Arcane Brilliance (more controllable blast finishing). I would also much rather have the blast finish component detect the field you are standing in at the end of the skills cast time, rather than at the beginning, as all other blast finishers function currently in the game. It is my personal opinion that this skill would be more inline with how its tool-tip represents the skill this way, and would be far more intuitive and less confusing then the way it currently functions.
(edited by Kravick.4906)
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.