[Bug] Citadel of Flame explorable exploit

[Bug] Citadel of Flame explorable exploit

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Posted by: Maedhros.2486

Maedhros.2486

Just did a group where they exploited the last half of the dungeon.

The path was the one where you escort Magg around (sorry, this is the first time I’ve done the dungeon – don’t remember the name).

When it comes to the part where you have to protect him while he demolishes a door, my party leader had us stand off to the side and let him die. We then platformed over the door and went on to the next event.

After that event was over, another event started where we should have had to protect him again – problem was that the door was still up and we just had to sit around and wait for the event to finish.

When the event finished, you are able to go to the previous room and loot the chest and then back to the room you were defending and loot another chest. You don’t get credit for finishing the dungeon.

Sorry if this isn’t clear, but I hope someone at Arenanet reads this and fixes it.

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Posted by: SeanNorm.1328

SeanNorm.1328

<pkitten>

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Posted by: Nefarin.2369

Nefarin.2369

Thousands of people abuse it – it would be really fine to fix it soon.

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Posted by: Robert Hrouda.1327

Robert Hrouda.1327

Content Designer

Yes, we’re aware of this map exploit, and are actively working on it. It will be fixed soon.

Thank you for reporting this. Honesty is always much appreciated.

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Posted by: Fate.3025

Fate.3025

There better be massive bans for this. These exploits are becoming ridiculous and damaging to the game/economy.

Tact; Level 80 Ranger.
Leader of Conflux [FLUX] – Jade Quarry.

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Posted by: Quickener.8597

Quickener.8597

i was wondering what us as players are supposed to do the dungeon is still open and groups only do this. do you not want players to do this? i could not find anything on here and groups say its ok. i want tokens to get my armor but im just wondering what exactly to do. wait for a fix? and also please fix magg on explosive bomb returns sometimes quest wont start. communication to us as players about what yall as designers want would be appreciated. i have ran the dungon since i cant find a group doing any other way than this. if you would like us to stop running cof please say so or lock the event blocking the dungeon so noone can enter. ive been an avid guild wars player since 2007 and hate to see bugs and glitches and programming errors effect gameplay.

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Posted by: patasde.6087

patasde.6087

just add invisible wall to that place where can players jump to another room or it is so hard? i don’t know im not dev

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Posted by: Initia Nova.5917

Initia Nova.5917

Quickener, this is probably not the response you want to hear, but if the only pick up groups you can find are the ones using the exploit, I suggest waiting until it is fixed before getting your tokens. Ethical reasons aside, using any exploit can, and often will, get you banned.

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Posted by: Quickener.8597

Quickener.8597

i just wanted clarification from anet on what to do about bugged dungeons ie arah, cof, and hotw. where you can jump over stuff and skip stuff. was this intentional in design is it classified as an exploit in anets opinion as do alot of guildies. i am i guess just done with all dungeons from now on since they are all broken in some way. i don’t wanna get banned for bad patches or programming within those dungeons. I would like a reply from anet. DOES ANET STAFF WANT ALL PLAYERS TO STOP RUNNING DUNGEONS THAT ARE BROKEN OR BUGGED OR ABLE TO JUMP CHALLENGE ON SOME PATHS? please reply so that i as a player know exactly what to do in these situations. thanks.

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Posted by: Guardian Of Tyria.6397

Guardian Of Tyria.6397

I just hope that they fix this soon, because I can’t run it anymore because ALL of the groups use this…..

Oh, and it definitely is an exploit no matter what any group says. Anything that allows you to skip an intended part of the game is an exploit. i.e. skipping the event that gives a chest in a linear progression story is an exploit

(edited by Guardian Of Tyria.6397)

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Posted by: Stigma.7869

Stigma.7869

It is strange that Guild Wars 2 focuses so heavily on its Vistas and jumping puzzles, and yet players are able to use the same knowledge to circumvent certain portions of the dungeon. It is intentional design..? I would like to think so as the methods of “exploits” in CoF and Arah are very specific as if the programmer had done it on purpose. If the designer doesn’t know about it, really his own fault.

This exploit doesn’t do anything to the game’s economy. It only allowed people to avoid repair costs for needing to fight those mobs in the bomb room. The timer still needs to get to 200% and the players will have the drawback of needing to fight the ghost inside the boss room. The dungeon clear time is still the same with this platform skip to if you really need beat the monsters and held out to 200%

When you look into an abyss, the abyss also looks into you.

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Posted by: winrar.7862

winrar.7862

It’s an exploit that allows players to quickly farm gear which would otherwise take really long or involve alot of effort to get. However, there is no way to avoid this exploit unless you’re avoiding the dungeon completely. Every PUG group uses this exploit and i was insulted personally for telling the group to do it properly.

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Posted by: Gurggy.8963

Gurggy.8963

yeah that’s very annoying… Everyone using that exploit, you hardly find people to do it without the exploit

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Posted by: VyperMk.9172

VyperMk.9172

You acknowledge the exploit. How about acknowledging the fact the Butcher HOTW is broken…

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Posted by: Guardian Of Tyria.6397

Guardian Of Tyria.6397

If anyone on Sorrow’s Furnace wants to do CoF legitimately look me up, I have guildies that would do it legit as well.

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Posted by: Malganys.9027

Malganys.9027

“It is strange that Guild Wars 2 focuses so heavily on its Vistas and jumping puzzles, and yet players are able to use the same knowledge to circumvent certain portions of the dungeon. It is intentional design..? I would like to think so as the methods of “exploits” in CoF and Arah are very specific as if the programmer had done it on purpose. If the designer doesn’t know about it, really his own fault.
This exploit doesn’t do anything to the game’s economy. It only allowed people to avoid repair costs for needing to fight those mobs in the bomb room. The timer still needs to get to 200% and the players will have the drawback of needing to fight the ghost inside the boss room. The dungeon clear time is still the same with this platform skip to if you really need beat the monsters and held out to 200%”

yes what i think too… however i’m sure anet no bann anyone for this cos isent an heavy bug +5 emblem…. really really low advantage but need more info like we can do?? (skip phase of istance) coz seems like made for jumping and skip XD plz more info

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Posted by: Whalen.4072

Whalen.4072

An exploit (from the verb to exploit, in the meaning of using something to one’s own advantage.

If everyone has a the ability to do it it not a exploit, it a bug on arena nets part. And people who are quick about jumping on banning other players, need to relax. Players are just being players it what people do in mmo’s. LOL at the damaging to the games economy. I read in another post that basically says that with the diminishing return for doing multiple dungeons you are not make any gold and with all the blues and maybe greens you get you leave with a extra 5 tokens and about 10s, not really effecting economy one bit.

(edited by Whalen.4072)

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Posted by: DarkTirano.6159

DarkTirano.6159

I’m one of those who exploited (get around 300 tokens or less) and i regret it =/ don’t know if we really deserve a ban but maybe its needed , not perma but something just for warning maybe?

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Posted by: Guardian Of Tyria.6397

Guardian Of Tyria.6397

An exploit (from the verb to exploit, in the meaning of using something to one’s own advantage.

If everyone has a the ability to do it it not a exploit, it a bug on arena nets part. And people who are quick about jumping on banning other players, need to relax. Players are just being players it what people do in mmo’s. LOL at the damaging to the games economy. I read in another post that basically says that with the diminishing return for doing multiple dungeons you are not make any gold and with all the blues and maybe greens you get you leave with a extra 5 tokens and about 10s, not really effecting economy one bit.

Number 17 from the GW2 Rules of Conduct:

You will not exploit any bug in Guild Wars 2 and you will not communicate the existence of any such exploitable bug (bugs that grant the user unnatural or unintended benefits) either directly or through public posting, to any other user of Guild Wars 2.

(https://www.guildwars2.com/en/legal/guild-wars-2-rules-of-conduct/)

Section 5.b. of the EULA:
(b) If You violate the Rules of Conduct, then NCsoft may, in its sole and absolute discretion, terminate Your Account under Section 3(b)

(https://www.guildwars2.com/en/legal/guild-wars-2-user-agreement/)

The CoF exploit is an exploit because it gives the player using it an “unintended benefit” in that the person doesn’t have to do a portion of the dungeon that was intended to be done (skipping the part where they could die or get armor damage and have to repair) and, therefore, by the terms of the EULA (that everyone playing agreed to, puts the account of the player using the exploit under consideration for termination.

With the attitudes of all of the players running CoF exploit runs now and the entitlement that they seem to have I wouldn’t shed a tear in the slightest if they did get banned.

I’m one of those who exploited (get around 300 tokens or less) and i regret it =/ don’t know if we really deserve a ban but maybe its needed , not perma but something just for warning maybe?

If you regret it, destroy the tokens or get rid of the armor piece you bought with the tokens and earn it without using the exploit.

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Posted by: DarkTirano.6159

DarkTirano.6159

already did it, deleted my greaves and gloves (the armor i get before the dungeon nerf and without exploit) and the 65 or so tokens, i don’t know if i deserve pity or not but i do hope for a second chance.

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Posted by: Santus.2953

Santus.2953

I got 5x piece of cof sets I used exploits to get these easy. As DarkTirano say Im too regret it, I deleted all piece of cof sets,now Im feel like better man. I know I did use exploits but Im really hope for second chance from Anet! Dont need follow my way just I tell to everbody.

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Posted by: Fauxfox.7318

Fauxfox.7318

Yea I ended up in a group doing it the first time today, and yea I did it one and felt kitteny.

Their are 2 bugs

One at the quest start point where they jump over the brazer through the gate. and Another 2nd last chest room again Brazer over wall.

2nd group I took did it as well and I left as soon as they started the exploits I will not do the dungean again toll its fixed, cause randoms are just ruining it for legit ppl.

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Posted by: Poeticas.9435

Poeticas.9435

I don’t really want to talk in this situation as when i saw so many buggs i actually quit to play but … see each high lvl dungeon as it has so many buggs to them … for example this CoF and Arah … in arah you closed 1 way … people found another way around not to say that its anyone fault but what will you do Arena Net … ban whole of your community ? the player numbers are dropping … since reaching 80s … all thats left are people creating alts and such

Come on don’t make me laugh banning people for something that u did not see or did see comming is not something game company who promised and TOP OF THE LINE NEW GENERATION MMO Should do…

And what should we who want to PROGRESS DO ? … when its not even possible to do dungeons under normal terms … did you even try to look from our own perspective ? … Huge maps , a lot of events and etc etc u promised … 1 month into the game we all have 100% map completion … dynamic events are all the same no matter where you go … dragons are as easy as taking candy from a baby … story hell with it i dropped it … dungeons ? how can we do them they are all EXPLOITS … even the RESETTING is exploit … so there is NO PERSON WHO PLAY THIS GAME … That has NOT EVEN ONCE EXPLOITED … Want facts … look at ur current players.

Don’t Struggle To Live… Its not worth the time!

Slepete / Ranger / Sword/Horn Survivor / Desolation Server /

(edited by Poeticas.9435)

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Posted by: DarkE.1286

DarkE.1286

Everybody who used this exploit should delete all the things they gained from it. Also I cannot understand people who are exploiting this exploit. They should know what happend with the karma exploit. Using it once, ok, if you delete what you gained from it. But using it over and over again, is not okay in my eyes.

On the other side, ArenaNet should also fix the event where you have to protect Magg, and you can get him out of aggro range as elementarist and the skill Gylph of Renewal.

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Posted by: Mufasa.5671

Mufasa.5671

One thing that a group did today was after the last part, after the boss, if you wait 3 min a wall blows up and you can loot another chest and the boss chest again. this just seems more than some random bug to me.

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Posted by: Draegoth.6891

Draegoth.6891

I think exploiting is bad but the part described is virtually impossible to do without exploiting because your entire team will be destroyed in seconds, this happened to me as well when I first did CoF, until my party members told us to go around it, we got destroyed every time, therefor I think people shouldn’t be banned for these exploits, because first of all, they obviously made it exploitable, and second, they made the dungeons way too hard wich gave us no choice.

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Posted by: Mufasa.5671

Mufasa.5671

I think exploiting is bad but the part described is virtually impossible to do without exploiting because your entire team will be destroyed in seconds, this happened to me as well when I first did CoF, until my party members told us to go around it, we got destroyed every time, therefor I think people shouldn’t be banned for these exploits, because first of all, they obviously made it exploitable, and second, they made the dungeons way too hard wich gave us no choice.

Really? no choice? i have not found a dungeon story mode or explore that was so hard that we could not do it had to exploit it. that is a lame excuse.

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Posted by: Draegoth.6891

Draegoth.6891

I think exploiting is bad but the part described is virtually impossible to do without exploiting because your entire team will be destroyed in seconds, this happened to me as well when I first did CoF, until my party members told us to go around it, we got destroyed every time, therefor I think people shouldn’t be banned for these exploits, because first of all, they obviously made it exploitable, and second, they made the dungeons way too hard wich gave us no choice.

Really? no choice? i have not found a dungeon story mode or explore that was so hard that we could not do it had to exploit it. that is a lame excuse.

After whiping more than 5 times in a row, I say its too hard, I’ve got better things to do then redo a part for the entire evening till we succeed on the 300th try.

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Posted by: Mufasa.5671

Mufasa.5671

Just because you cant do it does not make it hard. I also never said they were not hard just not impossible. You don’t cheat on a test because you don’t know how to do it, or take steroids because you suck at baseball so don’t try to justify exploits and cheats.

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Posted by: Draegoth.6891

Draegoth.6891

Omg, I’m sure you’ve done it as well, everyone does it, and if they put it in the game, the only one to blame is Arenanet.

And your examples are terrible, its not like you explain it at all, more like; You do cheat on a test because the awnser sheet is right next to your question sheet.

Now stop behaving like a saint to avoid a ban for exploiting.

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Posted by: Mufasa.5671

Mufasa.5671

lol i dont have to avoid anything because i dont use exploits, there no fun. Yes the dungeons are hard, just stop making lamekitten reasons like AN made them impossible so we have to exploit.

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Posted by: Draegoth.6891

Draegoth.6891

Yeah you said that on your previous reply, nothing new?

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Posted by: Draegoth.6891

Draegoth.6891

One thing that a group did today was after the last part, after the boss, if you wait 3 min a wall blows up and you can loot another chest and the boss chest again. this just seems more than some random bug to me.

That’s called a hidden surprise, genius.

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Posted by: Mufasa.5671

Mufasa.5671

haha yeah that one i was questioning. Seemed to worked out to be a random bug.

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Posted by: Draegoth.6891

Draegoth.6891

Random bug over and over, because I’ve done that all night

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Posted by: jessmoore.4219

jessmoore.4219

From what I understood, the reason why the event was made harder is because everyone was running around in circles. I read that a developer was in a party with a group that used this method and he wasn’t too happy about it. This is also an exploit. So anyone who says that they don’t use exploits, but then turns around and says, “lets run the death chain” is exploiting, even if they are not aware of it. It is not intended to die on purpose to have to finish a dungeon.

No, I do not like having to use an exploit to finish a dungeon. Anet needs to fix it. But everyone is using an exploit in CoF even if they are not aware of it. It can’t be normal that you have over 3 – 4 x higher rep cost (with a good group) than end loot that you recieve.

It was also not fair to reduce the end loot silver to a down scaling method. They want us to farm this thing over and over to get the armor which costs 1000+ markers, but they punish us for it in the process by down-scaling the silver that you recieve….. This is ridiculous. Why should a dungeon be something that eats your money rather than a profitable event.

They just need to fix everything. If the events in CoF weren’t nearly imossible with random groups, then the people wouldn’t exploit it. I am sure deep down that alot of us don’t want to have to resort to such methods. I also don’t want to quit playing till they get it fixed. No fishing skill here so what should I do with my time until everything is fixed.

As for throwing away the markers you recieved…. If anything only five of them. The ones using the double end chest loot should get rid of those markers. You don’t save time by going over the wall. You still stand there and wait for Magg to set the bomb. The only thing you are getting around is the dying over and over and over and over till someone rage quits the party to find an exploit group which is Anets problem for making the event way to hard. This has happened many times to party’s I was in over the last couple days. This is frustrating because you spent all the time in the ini and end up with nothing but rep costs. No flames here because, yeah, I know you guys here are all IMBA and it’s no problem in your eyes, you complete it 50 times a day with no problems. I will call all of you out on this one. Unless you are playing in a group in which each player really understands thier character class and everyone else’s class for the combos, then you will most likely fail.

I hope that Anet realizes that the problem here is on thier side also and that they don’t resort to banning everyone because of all this. It would be a really empty world for a while if this happens. :p

With that being said, please Anet, fix the exploits and everyone can get on with thier life. I love the game guys, keep up the good work. Just start fixing some stuff before implementing new stuff.^^

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Posted by: ChaosStriker.6915

ChaosStriker.6915

I had no idea this was considered an exploit… Everyone was doing it and taught me that was the “correct way”.

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Posted by: Poeticas.9435

Poeticas.9435

I had no idea this was considered an exploit… Everyone was doing it and taught me that was the “correct way”.

at most what they can do now … is reset all tokens/items players got at the time the dungeon was broken … but that will put US who actually tried hard and KITTED and Died … in order to do it the right way… everyone will be crying.

Don’t Struggle To Live… Its not worth the time!

Slepete / Ranger / Sword/Horn Survivor / Desolation Server /

(edited by Poeticas.9435)

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Posted by: Solus.7845

Solus.7845

please fix this anet, its been 3 days since i’ve found a group that wanted to kite instead of jump. i choose not to exploit but its boring as i was close to finishing my set legitimately. i will be doing nothing until then. thanks anet.

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Posted by: ImariKurumi.5761

ImariKurumi.5761

communication to us as players about what yall as designers want would be appreciated.

This is the root of all problems, first time i’m seeing a product/service where its all about what the game dev/designers want. We are customers aren’t we?

I think a give and take relationship between devs and players is good, but this has increasingly becoming a one sided affair. We are playing a game designed by the Anet devs FOR the Anet devs.

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Posted by: Ominous.7583

Ominous.7583

^ they run the game and keep people from doing things others do not like which is well within there right since they are the one’s who made it to begin with.

It’s there game You agreed to there rules when you logged in to play it you are not entitled to anything.

-Ironcurtain

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Posted by: Booler.6598

Booler.6598

People seem to be saying they did it the “normal” way. Before you even get to the kiting room are you forgetting that making mag Tele across the lava is an exploit to begin with. Has anyone actually lead him across “normally” . If you want to farm this normally don’t choose the Magg option. Anet needs a fix for this ASAP and not a bigger ban hammer

Always in all ways

(edited by Booler.6598)

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Posted by: Lmnotz.2057

Lmnotz.2057

i dont understand really why people go over the wall..im tired of getting stuck in groups that actually exploit and wont do it the right way..i mean honestly..is it so hard to go in one at a time and kite to keep magg alive and have people (thiefs specifically) stealth magg once he gets low on health? the “suicide line” is easy to get past that part and its not really that difficult

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Posted by: Maedhros.2486

Maedhros.2486

Robert,

Thank you very much for responding to my post
Glad to see this is getting worked on!

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Posted by: Lmnotz.2057

Lmnotz.2057

just hope this is fixed soon so can get back into legit running groups without worry

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Posted by: Masterpyro.4310

Masterpyro.4310

I’m confused how some of these places are created without being noticed. In the Arah Warden wall jump, the rocks and trees are positioned just perfectly to make the jump. There’s no reason for any of that stuff to be there if not for the purpose of getting over the wall…

Also don’t see how getting untradeable tokens/gear is damaging to the economy. Only the drops from running such dungeons over and over again hurt the economy, and they nerfed the hell out of that already.

My proposed fix to dungeons: Don’t kill rewards to where its useless to run it. I need a TON of tokens, I have to grind it, there’s no way around that. But don’t reset them until it is complete. If a team ragequits mid dungeon, forfit the tokens you gained and let them do run it again with a different team or something. Also, no 1 hours wait to reset either, if im in the mood to do it again, let me do it.

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Posted by: Cayden.4587

Cayden.4587

Please do a mass banning or wuspnsion and take the exploiters gear and drops or just roll back their characters 6 days.

Back to Planetside 2 beta. Where 500 v 500 v 500 happens everyday with no invisible armies.

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Posted by: Masterpyro.4310

Masterpyro.4310

Please do a mass banning or wuspnsion and take the exploiters gear and drops or just roll back their characters 6 days.

That would onlykitten a ton of people off. They didn’t rob a bank, they found an oversight of the developers. Most of these fixes could be fixed within minutes but they are choosing to wait and release a patch for a lot of bugs at one time, which is again, not the players fault. Hopefully they understand this and don’t permaban people that paid money for their game.