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Just reviving this topic, it’s still a problem and still greatly affecting the game’s production quality.
When you get immobilized mid-air, the game is not allowing the player to reach the ground, instead, causing the player to stutter indefinitely in the air until the condition expires, or you die.
This prevents you from using proper measures to get out.. it’s game breaking.
http://www.twitch.tv/chaithh/c/6051453
Here is an example!
yes i noticed that too many times at enemies or myself…
for PvP this is really annoying if you cant use condi remove/block/invulnerability to escape any bursts then…
This is also an issue during Triple Trouble world event, where Husks can sometimes immobilize players at mid-air, making any stun-breaker skill unavailable and making the player very vulnerable from the wurm’s attacks.
Of course, not jumping will not solve this, as the Husk can involuntarily make you hop off the ground.
Even in PvE too? That’s crazy, I can’t believe this hasn’t been hotfixed ages ago.
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