(edited by Daays.4317)
Bug List: Necromancer
Spectral Wall’s vulnerability isn’t proccing either the vast majority if not all of the time
Last Grasp isn’t breaking stuns as Spectral Armor says it does
Greater Mark’s Staff 2 isn’t increasing it’s radius at the same rate as the other Marks do
Hemophilia and Lingering Curse don’t stack.
(edited by Sigma.9746)
Just so you know, they closed a past compilation thread like this on the necro, because they said some of the issues needed to be sent to different tech areas, so they don’t like the whole lump everything in a list format.
You might have better luck with this one if you make it a trait compilation instead since that is what you listed the most of, and then post the rest in seperate posts.
Just so you know, they closed a past compilation thread like this on the necro, because they said some of the issues needed to be sent to different tech areas, so they don’t like the whole lump everything in a list format.
You might have better luck with this one if you make it a trait compilation instead since that is what you listed the most of, and then post the rest in seperate posts.
Or maybe just post this thread in every forum and have them pick and choose what applies to them.
Spectral Wall’s vulnerability isn’t proccing either the vast majority if not all of the time
Last Grasp isn’t breaking stuns as Spectral Armor says it does
Greater Mark’s Staff 2 isn’t increasing it’s radius at the same rate as the other Marks do
Hemophilia and Lingering Curse don’t stack.
As for Greater Mark, Mark of Blood (staff 2) doesn’t gain radius at all though the other ones visibly do.
Healing allies is only working @ mpc
@Incubus, do you know if that was intended? Or if it is indeed a bug? Seems weird that they would increase the size of all the other marks but not that one.
Greater trait: Lingering Curse – seems to have no effect at all. With or without Haemophilia it does not add 33% to condition duration.
EDIT: It seems to affect all conditions on the sceptre EXCEPT bleeding…the most important one :P
[EU] Gandara
(edited by Luculus.9860)
My experience with Greater Marks is that Mark of Blood does increase in size but the trigger does not while Chilblains doesn’t increase in size but the trigger does (Chilblains triggers early when someone walks near it)
The problem with Chilblains in particular is a good reason to avoid this trait for now, also someone mentioned somewhere that none of the marks actually become unblockable
- Vampiric (siphon health when attacking) only returns 25 health per hit. Don’t worry though, you can trait for 50% more return when siphoning health and it increases to 29 health per hit.
it’s very unclear what the Bloodthirst is actually supposed to apply too but what I would add is that Vampiric doesn’t even apply to staff attacks (Necrotic Grasp)
So far we have found that,
- All “more damage” traits never applies to condition damage
think this might intentional to avoid crazy amounts of stacking
for instance “marks do more damage” is referring to the damage done when the mark is triggered and not the damaged of the conditions from the mark
(edited by Moderator)
death shroud skills consistently “lock” shortly after activating death shroud so that you cannot use them for approximately 4 seconds after activating DS.
The recent update fixed a little Bloodthirst trait, it’s still bugged:
1.Only increases the effectiveness of the Vampiric and Vampiric Precision traits.
2.The damage of Life Siphon skill doesn’t increase while the healing is implemented correctly.
3.Does not affect the Vampiric Rituals and Vampiric Master traits.
4.Reduces healing of Signet of the Locust