Bug List: Necromancer

Bug List: Necromancer

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Posted by: Daays.4317

Daays.4317

So far we have found that,

Minor Traits:

  • Target the Weak (gain 2% damage for each condition) does not apply to condition damage.
  • Vampiric (siphon health when attacking) only returns 25 health per hit. Don’t worry though, you can trait for 50% more return when siphoning health and it increases to 29 health per hit.
  • Blood to Power (5% more damage when above 90% hp) does not work with condition damage.
  • Last Grasp (gain spectral armor at 50% hp) does not apply protection when it procs, even though the skill Spectral Armor does.
  • Gluttony (Increase lifeforce gain by 5%) does nothing.
  • Strength of the undead (5% more damage above 50% life force) does not apply to condition damage

Major Traits:

  • Chill of Death (cast spinial shivers when a target reaches 25% hp) has an internal cooldown of 15 seconds.
  • Close to Death (20% more damage when target below 50%) does not apply to condition damage.
  • Chilling Darkness (when you blind, you also chill) does not work with Plague of Darkness (elite ability).
  • Weakning Shroud (cast enfeebling blood when entering death shroud) does not apply two bleeds as the skill does.
  • Greater Marks (makes marks larger and unblockable) are still blockable.
  • Transfusion (heal allies when casting life transfer) does not benefit from +healing or from 50% increased siphoning.
  • Mark of Evasion (leave a mark of blood when dodging) does not benefit from Soul Marks, has an internal cooldown, and only applies 2 bleeds instead of 3.

Skills:

  • Spectral Wall (gives protection to allies who walk through the wall) states it’s an ethereal field but does not act like one. You cannot combo off of it. If the ability is cast ontop of you, you must move a range of 180 and run back through the wall to obtain the protection buff.
  • Signet of the Locust (siphon health from nearby enemies) has it’s heath siphoning reduced when traited for +50% life siphon.
  • Corrupt Boon needs line of sight and the target to be in front of you. Corrupt Boon can be dodged/blocked.

General:

  • All “when entering death shroud” traits have a 10 second timer, making the 5 seconds death shroud grand master talent very underwhelming.
  • All “more damage” traits never applies to condition damage

That’s all for now. Feel free to add more if you find them.

(edited by Daays.4317)

Bug List: Necromancer

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Posted by: Sigma.9746

Sigma.9746

Spectral Wall’s vulnerability isn’t proccing either the vast majority if not all of the time
Last Grasp isn’t breaking stuns as Spectral Armor says it does
Greater Mark’s Staff 2 isn’t increasing it’s radius at the same rate as the other Marks do
Hemophilia and Lingering Curse don’t stack.

(edited by Sigma.9746)

Bug List: Necromancer

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Posted by: Shaileya.7063

Shaileya.7063

Just so you know, they closed a past compilation thread like this on the necro, because they said some of the issues needed to be sent to different tech areas, so they don’t like the whole lump everything in a list format.

You might have better luck with this one if you make it a trait compilation instead since that is what you listed the most of, and then post the rest in seperate posts.

Bug List: Necromancer

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Posted by: Sith.1598

Sith.1598

Just so you know, they closed a past compilation thread like this on the necro, because they said some of the issues needed to be sent to different tech areas, so they don’t like the whole lump everything in a list format.

You might have better luck with this one if you make it a trait compilation instead since that is what you listed the most of, and then post the rest in seperate posts.

Or maybe just post this thread in every forum and have them pick and choose what applies to them.

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Posted by: Incubus.2701

Incubus.2701

Spectral Wall’s vulnerability isn’t proccing either the vast majority if not all of the time
Last Grasp isn’t breaking stuns as Spectral Armor says it does
Greater Mark’s Staff 2 isn’t increasing it’s radius at the same rate as the other Marks do
Hemophilia and Lingering Curse don’t stack.

As for Greater Mark, Mark of Blood (staff 2) doesn’t gain radius at all though the other ones visibly do.

Bug List: Necromancer

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Posted by: MeProdigy.1753

MeProdigy.1753

Healing allies is only working @ mpc

Bug List: Necromancer

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Posted by: Ruderasta.7809

Ruderasta.7809

@Incubus, do you know if that was intended? Or if it is indeed a bug? Seems weird that they would increase the size of all the other marks but not that one.

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Posted by: Luculus.9860

Luculus.9860

Greater trait: Lingering Curse – seems to have no effect at all. With or without Haemophilia it does not add 33% to condition duration.

EDIT: It seems to affect all conditions on the sceptre EXCEPT bleeding…the most important one :P

Luc Commodo [Lux] – Engineer, Guardian, Mesmer, Warrior & Necro
[EU] Gandara

(edited by Luculus.9860)

Bug List: Necromancer

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Posted by: Mojo.8431

Mojo.8431

My experience with Greater Marks is that Mark of Blood does increase in size but the trigger does not while Chilblains doesn’t increase in size but the trigger does (Chilblains triggers early when someone walks near it)
The problem with Chilblains in particular is a good reason to avoid this trait for now, also someone mentioned somewhere that none of the marks actually become unblockable

  • Vampiric (siphon health when attacking) only returns 25 health per hit. Don’t worry though, you can trait for 50% more return when siphoning health and it increases to 29 health per hit.

it’s very unclear what the Bloodthirst is actually supposed to apply too but what I would add is that Vampiric doesn’t even apply to staff attacks (Necrotic Grasp)

So far we have found that,

  • All “more damage” traits never applies to condition damage

think this might intentional to avoid crazy amounts of stacking
for instance “marks do more damage” is referring to the damage done when the mark is triggered and not the damaged of the conditions from the mark

(edited by Moderator)

Bug List: Necromancer

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Posted by: phamtrinli.6425

phamtrinli.6425

death shroud skills consistently “lock” shortly after activating death shroud so that you cannot use them for approximately 4 seconds after activating DS.

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Posted by: Alex.8103

Alex.8103

The recent update fixed a little Bloodthirst trait, it’s still bugged:

1.Only increases the effectiveness of the Vampiric and Vampiric Precision traits.
2.The damage of Life Siphon skill doesn’t increase while the healing is implemented correctly.
3.Does not affect the Vampiric Rituals and Vampiric Master traits.
4.Reduces healing of Signet of the Locust