Leader of “Servants of Balance” [SoB], a small guild endemic to the FSP.
[Bug] Personal FotM reward level
Leader of “Servants of Balance” [SoB], a small guild endemic to the FSP.
If you did not do all the fractals in order, such as doing level 75 before your reward level was 75, then this is expected and not a bug.
All you will need to do is repeat 75 and then you’ll be able to open 76 yourself.
Everything was alright after I finished 1-50. Now after doing all levels from 51-75, even got the achievement + box, my personal level is stuck.
I reckognized my personal level being lower than it should be according to the achievement list somewhen at the late 50s or mid 60s, but was hoping to set it straight again after finishing all the 51-75 levels.
I did not do all the levels one after another, e. g. when I’ve already done 51-58 and a friend I played with was at 61 already, we played 62-64, another time I filled the 59-61 gap. Don’t pin me down on the exact levels, but I hope you get what I’m saying.
When I reached 70, I did the remaining levels (71-75) in the given order.
So if that results in a wrong personal reward level or even is supposed to be like that, it would be just another nail in the “ANet logic, plz smash your head —> wall” coffin…
Leader of “Servants of Balance” [SoB], a small guild endemic to the FSP.
It’s supposed to be like that – your personal reward level goes up by one each time you complete a fractal at or above your level, or you get karma instead if the fractal is below your level.
So in your example above, when you did 62-64, your personal reward level will have gone from 58 to 62. When you went back and did 59-61, as they’re below your level, there will have been no change, and you’d have got karma instead.
So if that results in a wrong personal reward level or even is supposed to be like that, it would be just another nail in the “ANet logic, plz smash your head —> wall” coffin…
It’s the opposite: rather than forcing you to “smash your head” by running every level from 1 to 75 to grow your personal level to 75, the game allows you to run L75 seventyfive times or L1-50 followed by 76-100 (with someone else ‘opening’).
A mechanic isn’t “wrong” or even flawed just because it works differently from how a handful of players expect it to function. ANet definitely offers plenty of examples of weird or foolish mechanics, but this isn’t one of them.
So if that results in a wrong personal reward level or even is supposed to be like that, it would be just another nail in the “ANet logic, plz smash your head —> wall” coffin…
It’s the opposite: rather than forcing you to “smash your head” by running every level from 1 to 75 to grow your personal level to 75, the game allows you to run L75 seventyfive times or L1-50 followed by 76-100 (with someone else ‘opening’).
A mechanic isn’t “wrong” or even flawed just because it works differently from how a handful of players expect it to function. ANet definitely offers plenty of examples of weird or foolish mechanics, but this isn’t one of them.
The thing is- I did EVERY level from 1-75 at least once. Every. Single. One.
So I really don’t get why it should be normal that my personal reward level mismatches, even if I didn’t play all levels one after another. To me, that’s a perfect example of a “foolish mechanic”.
May be I would care less if we still had good old fotm, but with the new “super fun and exciting” post HoT fotm this is just anoying.
€: I mean, you struggle yourself @75. And even though I made it and it wasn’t particulary hard or something, it was super-boring and definetly no fun. Just say “random fear” and everyone that did higher fotm will moan, knowing exactly what you mean. And that’s just one of the issues with that level range.
Leader of “Servants of Balance” [SoB], a small guild endemic to the FSP.
(edited by Nash.2681)
Nash, if you do fractal levels starting at 75 and working your way down to 1, what do you expect your personal reward level to be when you’re done?
my personal level is stuck.
But it’s not stuck. All you need to do is repeat level 75 and you’ll be back where you want to be. Why is it so vitally important that YOU are the one that has to open the instance?
Or heck, in the time it’s taken you to post in this thread, you could’ve run level 77 3 or 4 times with everyone who runs that one daily and be farther along.
The thing is- I did EVERY level from 1-75 at least once. Every. Single. One.
So I really don’t get why it should be normal that my personal reward level mismatches, even if I didn’t play all levels one after another. To me, that’s a perfect example of a “foolish mechanic”.
Again:
A mechanic isn’t “wrong” or even flawed just because it works differently from how a handful of players expect it to function.
You misunderstood the mechanic and you’re upset. I get that. Still, at best the mechanic is not bugged — what you want is for ANet to change it to a more complicated set up, which would mean creating a suggestion in the /game or /dungeon forum.
Nash, if you do fractal levels starting at 75 and working your way down to 1, what do you expect your personal reward level to be when you’re done?
I’d expect it to be 76 since all levels from tier 1 to 3 were succesfully finished, but after all that was said in this thread I see it would probably be 37 or something (though it shouldn’t be imo).
But it’s not stuck. All you need to do is repeat level 75 and you’ll be back where you want to be. Why is it so vitally important that YOU are the one that has to open the instance?
Or heck, in the time it’s taken you to post in this thread, you could’ve run level 77 3 or 4 times with everyone who runs that one daily and be farther along.
Alright, I admit “stuck” is the wrong term since apparently I can still progress. It’s also totally not vitally important that I’m the one opening the instance (though still inconvenient), it’s just the consequence of it.
Yeah, I could have run dozens of swamps in the meantime. But I didn’t. Probably cuz I write on this forums when I have some spare minutes at work. No good idea to play here though (the crappy machine I’m sitting at wouldn’t be able to handle GW2 anyway but that’s a different story…). Anyway, I don’t think that the time I spend playing vs. my forum activity has anything to do with the issue itself.
Again:
A mechanic isn’t “wrong” or even flawed just because it works differently from how a handful of players expect it to function.
You misunderstood the mechanic and you’re upset. I get that. Still, at best the mechanic is not bugged — what you want is for ANet to change it to a more complicated set up, which would mean creating a suggestion in the /game or /dungeon forum.
Alright, I understand it’s no bug and I appreciate the clarification in this thread, but I guess we won’t come together about wether the system is flawed (to me it really is) or not.
Anyway, since apparently it is no bug but just an artificial punishment for playing a fractal tier not in the given order, this thread can be closed.
Leader of “Servants of Balance” [SoB], a small guild endemic to the FSP.