Bug: Scrappers & Finishing

Bug: Scrappers & Finishing

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Posted by: AllNightPlayer.1286

AllNightPlayer.1286

The finishing animation seems to be broken. Especially on scrappers. With increasing frequency I see engineers (scrappers), who start their finishing animation, walk away and the enemy still gets finished. I’m pretty sure, it’s not because of quickness, since you will still be bound till the enemy is finished.
Has anyone else experiencing these things?

(edited by AllNightPlayer.1286)

Bug: Scrappers & Finishing

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Posted by: Wankershim.8536

Wankershim.8536

I believe this is the use of the scrapper’s function gyro which finishes an enemy or rezzes an ally.

Bug: Scrappers & Finishing

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Posted by: AllNightPlayer.1286

AllNightPlayer.1286

Minions can finish enemys for you? Isn’t that … a bit out of balance?

Bug: Scrappers & Finishing

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Posted by: Timskwah.5802

Timskwah.5802

Barely, plus it’s a pretty unreliable thing, often the gyro doesn’t really… do anything, it just hovers to someone’s face and does nothing while said someone heals himself up.

Bug: Scrappers & Finishing

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Posted by: Strider.5807

Strider.5807

Minions can finish enemys for you? Isn’t that … a bit out of balance?

It’s a whole gameplay mechanic for Scrapper. There are even traits revolving around it. It can also ressurect allies at range.
But it’s godkitten hard to figure out how it works, and it never really does anything.

Bug: Scrappers & Finishing

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Posted by: NeroBoron.7285

NeroBoron.7285

Well I’m pretty sure it was the function gyro.
https://wiki.guildwars2.com/wiki/Function_Gyro

Out of balance? LOL. It can be killed really easily because it has low health and you can also interupt it. Further it has a cooldown of 20 seconds. If it doesnt finish stomping with in 8~10seconds, because it get interupted or you port away it will just disapear. And not to mention all those bugs where it just does nothing.

It can be really helpful yes, but it very situational and won’t always finish his job.