[Bug] blocked clockwork events
Bumping so hopefully this gets seen.
Note that each of those screens is a different broken event.
We’re looking into the blocked events.
If you come across anymore feel free to post more screenshots with locations.
Thanks!
Oh good. Someone else posted the bloodtide issues.
I feel like if there’s any part over the water, the watchwork enemies are afraid to come out. There’s also a place in fireheart rise where the enemies spawn out of reach, and so can’t be killed. :-/ I should have screenshot it. sorry. I’ll try again! (It’s in the southern part of the map)
We’re looking into the blocked events.
If you come across anymore feel free to post more screenshots with locations.
Thanks!
I’m not sure but i think that happens if guards or other monsters (not from event) kill monsters from the event. The event-monsters die but the event doesn’t progress and stuck.
Probably a side-effect of the event scaling system: 0 player around = bug. Something like that could affect some other events in the world (for ex. this one http://wiki.guildwars2.com/wiki/Herd_the_pygmy_moas_into_the_pen )
Regards,
M
Took place in Timberline Falls, 12PM EST invasion today. Both bugged events seem to be near Guilty Tears, and minions could not be found anywhere.
(edited by alenaoreo.5206)