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Guide: How to play a Mesmer in dungeons.
This is less of a bug than an unintended effect, but it is worth mentioning. If you level up while using dagger storm, it will cancel the animation and skill. If you are engaging a group of enemies, the interruption in the animation can kill you, especially if you are using signet of malice, since you will also lose any healing from the daggers you are throwing out.
Yep, leveling up interrupts EVERYTHING. But it refills our HP and knockbacks everything around you though, so it’s not all bad. But I agree it can get frustrating.
Why not both? Eliminate the “level up” animation when the character is doing something other than moving and keep the HP refil/knockback effect. One can only dream.
Yep, leveling up interrupts EVERYTHING. But it refills our HP and knockbacks everything around you though, so it’s not all bad. But I agree it can get frustrating.
Why not both? Eliminate the “level up” animation when the character is doing something other than moving and keep the HP refil/knockback effect. One can only dream.
That would be perfect.
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