[Bug] stun,daze, knockdown

[Bug] stun,daze, knockdown

in Bugs: Game, Forum, Website

Posted by: Hitman.5829

Hitman.5829

Using the warrior (I don’t know about other classes), I have noticed that these effects are not applied in certain circumstances. I don’t know what is causing this, but I assure you it is not stability or stun removal so don’t even comment that.

For example:

In the Plains of Ashford map, between Agnos Gorge and the waypoint Spirit hunter Camp there are carrion devourer. If you use stun/daze on these creatures, sometimes the stun or daze will not be apply. What I have noticed is that if you stun them when they are about to use a skill, it will show you that you interrupted the skill, but you will not apply the stun boon.

Another example:

In the map Cursed Shore, at the point of interest Thorn Dock located in the Harrowed sea there are risen pirates. If you stun those pirates, they will be completely immune to stun or daze only in certain circumstances. I have notice that stun/daze are not applied if you interrupt their skill when they are bout to drink an elixir OR if you interrupt the skill after they drink the elixir.

Now, all these bug would be fine if they did not make it to competitive game play like in WvW. I have encountered countless times when I interrupt an enemy and the message “interrupt” is shown, but the stun boon is not applied.

Please have a developer look into this because it breaks the warrior class.

(edited by Hitman.5829)

[Bug] stun,daze, knockdown

in Bugs: Game, Forum, Website

Posted by: Hitman.5829

Hitman.5829

Using the warrior (I don’t know about other classes), I have noticed that these effects are not applied in certain circumstances. I don’t know what is causing this, but I assure you it is not stability or stun removal so don’t even comment that.

For example:

In the Plains of Ashford map, between Agnos Gorge and the waypoint Spirit hunter Camp there are carrion devourer. If you use stun/daze on these creatures, sometimes the stun or daze will not be apply. What I have noticed is that if you stun them when they are about to use a skill, it will show you that you interrupted the skill, but you will not apply the stun boon.

Another example:

In the map Cursed Shore, at the point of interest Thorn Dock located in the Harrowed sea there are risen pirates. If you stun those pirates, they will be completely immune to stun or daze only in certain circumstances. I have notice that stun/daze are not applied if you interrupt their skill when they are bout to drink an elixir OR if you interrupt the skill after they drink the elixir.

Now, all these bug would be fine if they did not make it to competitive game play like in WvW. I have encountered countless times when I interrupt an enemy and the message “interrupt” is shown, but the stun boon is not applied.

Please have a developer look into this because it breaks the warrior class.

Guys please don’t let this one die, it is important that the warrior be fixed because the melee warrior rely on stunts to do damage.