First, the Blighted Canach fight crashes the game, and I need to restart the quest. Then the Pale Tree dies while she’s invulnerable and disappears forever, and I need to restart the quest. After finally making it to the Mordremoth fight, I fall into a crevice near the edge of the terrain and can neither fall into the void to die nor jump out because of bad collision, and I have to wait around for Mordremoth to wander over to the crevice and kill me quickly enough so that Caithe can’t rez me. And then Caithe and Canach start opening rifts on ground that had previously gotten knocked away by Mordremoth, and the rifts are completely inaccessible, forcing me to die to restart the fight. That happens several more times. To top it off, I die as soon as Mordremoth does his massive AOE attack because my glider just refuses to deploy and I can’t get to high ground or to the shield quickly enough, and then I have to restart the fight yet again.
I did this fight solo on my thief a few days ago with no issues, but after 2+ hours of trying to get lucky enough to not get any rifts opening in inaccessible areas, I gave up in disgust. I can understand a little bad collision and even freak glitches that break the quest, but consistently opening rifts in inaccessible areas is just sloppy.
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