(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
Buggy ways to die in Fractals
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
The user gains invulnerability during cutscenes as per anet’s solution to mobs spawning on characters and other entities attacking us at these events. I’m not sure about environment entities ignoring this effect, but it shouldn’t. When you get out of a cutscene and die from a boulder hit, it probably means that invulnerability wore off after the cutscene ended which gives you time to react e.g. dodge or move out of the way, unless you’re so unlucky as to get out right as a boulder is behind you. Live and learn.
Were you trying to pick something up? There’s a very annoying bug (unconfirmed, gee i wonder why) that when you try to pick up something off the ground the object bugs your direction so that you continue moving towards it indefinitely until you smash your keyboard to stop. I think at that battle you would probably be going for those boulders on the ground to break his shield?
This has happened to me in Lion’s Arch when I try to pick up a snowball about 10 other people also targeted. The object appears to be there but the user interaction messes up.
Which mob specifically caused multiple hits from one attack in Urban Battleground?
The user gains invulnerability during cutscenes as per anet’s solution to mobs spawning on characters and other entities attacking us at these events. I’m not sure about environment entities ignoring this effect, but it shouldn’t. When you get out of a cutscene and die from a boulder hit, it probably means that invulnerability wore off after the cutscene ended which gives you time to react e.g. dodge or move out of the way, unless you’re so unlucky as to get out right as a boulder is behind you. Live and learn.
No, as the cut scene ended, the boulder was already on top of me. There was literally no opportunity to dodge out of the way, and even then it also resets your camera, so you have no idea where to dodge either.
Were you trying to pick something up? There’s a very annoying bug (unconfirmed, gee i wonder why) that when you try to pick up something off the ground the object bugs your direction so that you continue moving towards it indefinitely until you smash your keyboard to stop. I think at that battle you would probably be going for those boulders on the ground to break his shield?
No I wasn’t picking anything up. I left that to another player, and was focusing on the shamans. It seems that the game often messes up your movement direction when recovering from a knockdown.
Which mob specifically caused multiple hits from one attack in Urban Battleground?
The Veteran Ascalonian Warrior. He hit me with the same swing twice, and a cut once, in one attack. It wasn’t a charge attack or anything, just a normal attack. But it registered multiple times, and instantly reduced me from full health to dead.
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
Yes the boulder cutscene in volcanic fractal is absolutely stupid. I have no idea why this was added (it was not added to the fractal until relatively recently — a few months ago).
I guess it’s just another example of anet trolling fractal players.
Invulnerability does not help because you stop being invulnerable as soon as the cutscene ends.
(edited by draconx.3102)