Bugs a-plenty

Bugs a-plenty

in Bugs: Game, Forum, Website

Posted by: sorenrye.7238

sorenrye.7238

gw2 bugs.

The in-game bug report edit widget for repporting a bug is bugged. I have
reported this a 100 times over the past 2 years. It is still bugged. The
edit widget does not keep the character-input-cursor in view, so you can’t
see what you are typing when u type posts longer than the edit window.
This doesn’t happen consistently.

The in-game Frames per Sec can drop, and keep dropping, to 10 fps or less,
even when running on a very high end system – the system has plenty of
juice left to use while this is happening (37% cpu usage, 38% memory, 0-2%
disk i/o, and plenty of bandwidth (less than 10% used)). The system I use
can get almost 200 fps – when GW2 “works”.

You still get stuck an many, many places.

Gw2 has problems recognizing key-strokes. So when you press a skill, it
often doesn’t register.

You can die walking down a normal set of stairs because the falling damage
system is bugged.

While typing chat, the game can popup dialogues that remove focus from the
chat you are typing, causing all sorts of stuff to happen, because your
keystrokes are suddenly interpreted as normal game key strokes (the trading
post pops up if you press ‘o’, the inventory pops up if you press ‘i’, etc).
GW2 has a host of problems with the user interface because they can’t present
messages and the like in a uniform manner. I am not referring to cut scenes
here.

Cut scenes can interrupt whatever you or your character is doing, while they
don’t cause the hostile npc’s to pause. If you press a skill just before
the cut scene (fx rush or the like) you will not get the benefit of the skill
(you will be stuck on the same spot) AND the skill will be on cooldown when
the cut scene ends.

The user interface keeps zooming in while you are playing, even though the
user of the gw2 client does not zoom in (I am not talking about the zoom that
occurs if there is a wall or obstacle behind you).

If there is an obstacle behind you the user interface ALWAYS zooms in, often
making it impossible to see what is happening on your screen. This is not
considered a bug by anet :) It is part of their game design, and is VERY bad
user interface design.

This is just A FEW of the bugs that are still present – 2 years after the
game was released / out of beta. In my point of view the game is still in beta.
The culture of companies that care so little about the user experience / the
amount of bugs in their software, is sick.

Bugs a-plenty

in Bugs: Game, Forum, Website

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Bugs a-plenty

in Bugs: Game, Forum, Website

Posted by: sorenrye.7238

sorenrye.7238

See #3.

Please-Read-How-To-Bugging-Best-Practices/first#post19988

I already submitted each of these bugs – one at a time to anet. Some of them I submitted, one at a time, many times over the last 2 years. Listing them together kind of conveys the quality of the experience of doing a single dungeon run, which wouldn’t come accross if I submitted them individually.

And let’s not kid ourselves – anet doesn’t care, and they will not fix any of these bugs in the next 2 years.