(edited by TheRamosOnline.2670)
Building siege weapons with... plants?
I can’t imagine the devs developed this behavior on purpose. I have not personally tested this, but it seems to be true as we see a lot of them in keeps now.
It seems to be an exploit, however I’m not too sure of it…
Mortar Seed Turrets build siege weapons and repair walls/gates every time they tick.
The plants don’t reset the build count down on siege weapons, so if it takes too long to build such as a Golem or a Treb then plants alone wont build it fast enough, thus the item will desapwn.
While I assume it’s an exploit, something about it makes me wonder…
(edited by TheRamosOnline.2670)
I can’t imagine the devs developed this behavior on purpose. I have not personally tested this, but it seems to be true as we see a lot of them in keeps now.
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