Is it just me or have these skills from Warriors been incredibly unreliable the past month or so? I thought it was just lag on my part, but many of my guildmates are experiencing the same issue.
For instance, when activating Rush near someone there’s some strange delay to the skill – it spends 1-1.5 seconds of you just running in place next to your target before you actually hit them. While I am aware that this has actually happened in the past before, it seems to be much more frequent.
In the case of Bull’s Charge, either the target can now sidestep the skill or the skill is bugged in which you either land behind the target (going through without hitting) or to the side – both without actually hitting the target even though they clearly should have been hit.
Sorry if this has been brought up before, but it’s pretty painfully hard to catch some people in PvP/WvW nowadays :\
Rush has been bugged for a loooooong time, main issues I have with it, my toon will run the entire activation time at the target then not use the attack part of the skill, this usually happens with champions, ie the champ risen giant during the arah chain, the other bug I run right through the target, and attack behind it, the attack often misses completely :/
I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<