CHILLED + KNOCKDOWN increasing duration

CHILLED + KNOCKDOWN increasing duration

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Posted by: WhiteAndMilky.2514

WhiteAndMilky.2514

If you are chilled and knocked down, it is now increasing the duration of the knockdown.

This is happening because with the new patch, chill effects ALL TIMERS. This means that when you get knocked down, and those timers appear over all of your skills… it dictates how long you will stay on the ground, as it’s increasing the timers.

I play all the things 80. Pew Pew Pew. Killin joor commanders.
4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native

CHILLED + KNOCKDOWN increasing duration

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Posted by: Valner.9563

Valner.9563

Yes, please fix this. Taking 1 way to perma-stunlock someone, just to add another im sure was not the intent of this change. Please, please, please take care of this before season 1 starts.

CHILLED + KNOCKDOWN increasing duration

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Posted by: Thoman.9018

Thoman.9018

http://i.imgur.com/2AlyHVN.jpg
Seems fine to me. You should also buff the Chaos Storm from staff!

Hammer-stunning since August 2012.

CHILLED + KNOCKDOWN increasing duration

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Posted by: WhiteAndMilky.2514

WhiteAndMilky.2514

I think it is applying to any debuffs that add timers to your skills (like fears, knockdowns, knockbacks, launch, sink, float, pull, push)

I play all the things 80. Pew Pew Pew. Killin joor commanders.
4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native

CHILLED + KNOCKDOWN increasing duration

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Posted by: Josh Davis.6015

Josh Davis.6015

Mind going more in-depth on this issue?

I tried replicating this with Backbreaker + chilled and was getting the correct CC durations.

What specific skills are being used on you when it seems to have extended duration?

CHILLED + KNOCKDOWN increasing duration

in Bugs: Game, Forum, Website

Posted by: WhiteAndMilky.2514

WhiteAndMilky.2514

Mind going more in-depth on this issue?

I tried replicating this with Backbreaker + chilled and was getting the correct CC durations.

What specific skills are being used on you when it seems to have extended duration?

Hmm, are you timing it manually, or are you using the in-game UI timers? Because the UI timers will remain the same number, but take longer to tick down.

I play all the things 80. Pew Pew Pew. Killin joor commanders.
4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native

CHILLED + KNOCKDOWN increasing duration

in Bugs: Game, Forum, Website

Posted by: WhiteAndMilky.2514

WhiteAndMilky.2514

Seems to be back to normal after the last hotfix, tested again with backbreaker and earthshaker. Thanks for taking a look Josh!

I play all the things 80. Pew Pew Pew. Killin joor commanders.
4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native