CM explorable P3 glitching.

CM explorable P3 glitching.

in Bugs: Game, Forum, Website

Posted by: ShaeMtal.9473

ShaeMtal.9473

Utilising a mesmer it seems like its posible to pass through the entry portal, run around the map and onto the cliffside on the right side of the map. Following this, you drop down into the boss room of Wahlen. After killing him, the same method is repeated and the whole map is circled alongside the very edge of the map(you can see rigth down into the water which suround the entire map)

As I hardly think this kind of skipping is what Anet want, I’d sugest either changing the portal bit so you cannot teleport/shadowstep past it.
Secondly, I’d change the surface of the rock to not have colision detecting except for the walls/cliff faces. That would stop skipping the entire map by making it imposible to run it like that.

If Anet so desires, I can provide screenshots of the entire rute and key points.
While this was my first time being part of this glitch, I’ll accept any punishment for having participated in it.

EDIT#
After thinking of it a bit, I would guess this could be used on the other paths to some extent too. A quick fix is in order IMO

Edit2#
So its on page 2 now and no responses from player or anything.. Guess its old news then.

(edited by ShaeMtal.9473)

CM explorable P3 glitching.

in Bugs: Game, Forum, Website

Posted by: daimasei.4091

daimasei.4091

P3 with portal? Ha! Have you tried P2? You don’t even need a portal.
And I don’t think Anet is going to fix this soon, there is a lot of glitches in all dungeons and besides, a lot of players, specially those who just want to farm as quick as possible, use this exploits to bypass the boring grind needed on dungeons so, Anet didn’t really have a motivation to fix this ASAP.

Why fix the Necromancer for free when we can charge $$$ for the Revenant
-ArenaNet

CM explorable P3 glitching.

in Bugs: Game, Forum, Website

Posted by: ShaeMtal.9473

ShaeMtal.9473

P2 with jumping up the rocks is one thing, but glitching out of the map completely is another. I can understand being able to jump up a glitched surface, but not passing through the entry portal itself to become “out of bounds” so to speak