Call of the Wild acts as an offensive skill

Call of the Wild acts as an offensive skill

in Bugs: Game, Forum, Website

Posted by: Grim.3487

Grim.3487

By offensive and defensive here I refer to the fact that some skills are used against enemies and others are not.
Call of the wild and possibly other defensive skills acts offensive and the autotargetting kicks in and the pet attacks whatever is chosen as target.

This is really annoying especially since autotargetting is so nice fighting packs of mobs and you are busy kiting stuff all actions count, but when this happens with random mobs nearby the whole speedboost gets negated when you get in fight.

Call of the Wild acts as an offensive skill

in Bugs: Game, Forum, Website

Posted by: Idolicious.6091

Idolicious.6091

Is this ever going to be addressed?

Call of the Wild still acts like an offensive spell instead of something like a shout (for ex., “For Great Justice” since it is basically a version of FGJ minus a few might stacks), or any other defensive spell/buff.

Meaning, if you have auto-targeting enabled, and cast it (even without a target), it will select one automatically and your pet will engage and you will start attacking it as well, if in range.

Call of the Wild should not behave like that. It’s a party buff, why on earth is it auto-targeting and engaging my pet when I use it..?

P.S. Don’t tell me to disable auto-targeting. That is not a solution. Proper fixing of the skill is.