Camera collision needs to be changed,
Here’s a few reasons why
Charrs/Norn are big. In small places like caves, you can’t see yourself, let alone what you’re doing. The camera finds ways to interrupt what you’re doing by running into walls or zooming in repeatedly during jump puzzles.
Asuras are small. Their camera is centered closer to the ground and because of this the camera zooming in happens quite often.
a good example is with floating asura steps, jumping up those causes you to zoom in.
Camera collision is the worst for asuras due to the fact they’re small. Objects become view blockers and the positioning of cameras affect what you’re doing more often then not.
To add:
certain objects which are small, for example pipes, causing the camera to zoom in/out repeatedly, are distracting and interrupting.
Once again the issue of low cameras for asuras, or being too big for charrs/norns.
small cave artifacts such as low ceilings can be a hinderance too.
This all amounts to making certain jump puzzles more annoying to do due to camera issues. This shouldn’t have to be an issue.
TL:DR Camera collision is problematic and needs to be changed/add simple camera collision.
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