I use the -useOldFoV switch, as a point of reference.
For close to the past month, my characters seem further away from the camera on the ‘first mouse wheel notch back’ from totally zoomed in.
On a suggestion note, we really need more fine movements per click between totally zoomed in and totally zoomed out. Perhaps a slider in settings that lets us control ‘distance per roll’ of the mouse wheel, which wouldn’t effect the min and max settings now, but rather how far the camera moves between min and max each time you roll the wheel.