Can't sell gloves?
Applying a rune or other upgrade to an item soulbinds it. There’s a warning popup when you apply the rune, but it looks like the item description is not correctly updating.
Applying a rune or other upgrade to an item soulbinds it. There’s a warning popup when you apply the rune, but it looks like the item description is not correctly updating.
Well, that certainly needs to be fixed. I never got a pop up telling me anything. The rune just got attached and nothing stopped it to tell me it would be soulbound once it was done.
Now I am stuck with a pair of gloves I cannot use. Someone else could have used these. If only I had gotten that notice to begin with, I would not have added that rune, but sold the gloves without it.
Can you all reverse this thing?
I just double checked with the same rune and item, and got the popup.
“Upgrading an item will make it soulbound to you.
Apply (Superior Rune of the Undead) to (Apothecary’s Exalted Gloves)?”
Well that pop up did NOT happen for me. I cannot help it if I did not get it. I know that you probably test all these incidents, but for crying out loud, why can’t you have something in place to actually see what happens when someone else does not get the same results?
I did not get that pop up at all. Now stuck with gloves I cannot use. This needs to be fixed. I don’t craft as a rule so did not remember this little piece of information or I would never have done it to begin with.
Can you all reverse this for me?
….but it looks like the item description is not correctly updating.
Just maybe this is related to my not getting that popup?
If it did not update then it is reasonable to assume the pop up did not work either.
Please help.
….but it looks like the item description is not correctly updating.
Just maybe this is related to my not getting that popup?
If it did not update then it is reasonable to assume the pop up did not work either.
No, the display bug is unrelated. I don’t know of any case where the warning doesn’t appear.
Ok, guess I am out of luck then. Darned, I really hate the way some of this stuff works…or not works. I am not happy about this problem, especially since there does not appear to be any behind the scenes software you all run to keep tabs on things like this.
I see you all asking players for information on things that a, behind the scenes, software should be able to track easily for you. It would save you all time and effort, as well as prevent conflicts if you have proof to show.
Well, thank you for addressing this in such a timely manner. I do not shoot the messenger for delivering the message…
Applying a rune or other upgrade to an item soulbinds it. There’s a warning popup when you apply the rune, but it looks like the item description is not correctly updating.
Regarding this issue of the description not updating, it has never updated properly, and I mean “never” literally. There have also been dozens upon dozens of threads on this exact issue in these bug forums since the game released.
Seeing as you now state that you are aware of this issue of the description not updating upon application of an upgrade item, would you be so kind as to be sure that it is added to your list of bugs that need correcting, please?
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@Anyone
I am not positive of how crafting works in GW2, especially when it involves an upgrade, but are you able to craft an armor item with the rune already placed onto it? Or must one always manually apply a rune to a crafted piece of armor?
If you can add an upgrade component during the crafting of the item, does this then cause the finished product to be soulbound? And if so, is there any kind of warning or popup that states that adding the upgrade component to the recipe will cause the finished product to be soulbound?
@lynspottery.6529
Just to be clear, did you manually add the upgrade component to the item after first crafting the item? Or, if my above query about adding upgrade components during crafting is true, did you instead include this upgrade component during the crafting of the item?
Conclusion:
If it is possible to add in an upgrade component to the recipe during crafting and this results in a soulbound finished product, if there is no popup warning stating this fact during crafting, then that could be the reason why lynspottery did not receive a popup as the upgrade was added during crafting and not manually onto the finished product.
I’m just trying to find another possible explanation for the situation other than the apparent warning popup not, well, popping up.
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Thanks for being so polite, even if I wasn’t able to give a satisfactory answer. I’ll definitely make sure the issue is bugged, if it’s not already.
Well, I did not have the rune to add during crafting…I was not aware of the difference. Since I am not a crafter I was under the impression that I could add the rune after crafting and have it work without the soulbound problem. Obviously I am wrong.
Why is this such a complicated issue? I sometimes do not have to purchase a rune for items I buy on the TP because they already have a rune in them. This is extremely confusing.
In this particular case, I never got a pop up warning that adding a rune after I crafted an item telling me it would be soulbound is the problem I faced. I cannot prove this happened, therefore, I am out of luck with this situation.
I do not like this…it really needs to be revisited by the devs and reviewed. I think a lot of folks like me who do not craft often just are not able to discern when to use an upgrade and when not to. Especially if we end up with something that we would like to sell.
After all, it took a lot of expensive mats to create and to have this happen is frustrating to say the least.
(edited by lynspottery.6529)
Well, I did not have the rune to add during crafting…I was not aware of the difference. Since I am not a crafter I was under the impression that I could add the run after crafting and have it work without the soulbound problem. Obviously I am wrong.
Why is this such a complicated issue? I sometimes do not have to purchase a rune for items I buy on the TP because they already have a rune in them. This is extremely confusing.
I’m sorry, I tend to be very wordy when I type, especially when attempting to troubleshoot an issue; mind just races all over the place working on possible causes. I don’t know much about the actual mechanics and steps involved in crafting items at all, which is why I was not sure if a rune could be included during crafting. I, too, am not sure why some equipment on the TP has runes, while others do not. Perhaps the versions of items on the TP that already have an upgrade component in them were originally loot drops, and those without a rune are player crafted.
I think whatever I said can just be ignored now as I was primarily just posing questions in an effort to determine an alternate explanation for the no pop-up situation other than the original one of there not being a pop-up warning presented to you.
But, yes, for future situations, adding any form of an upgrade component to any item will cause it to become soulbound even if you happen to encounter the issue of your not receiving the pop-up warning saying as such again. The only situation where applying an upgrade component to an item does not make it soulbound is if the item the upgrade component is being applied to is an “Account Bound” item, as it will remain account bound after applying an upgrade component.
Also, I’ve seen you post on the forums in the past and I know a good person when I see one. I have more than enough coin for my current and future needs and it would be my pleasure to reimburse you for the coin you spent crafting the item. Just let me know how much it was Do not feel the need to turn my offer down, I know your account name lol I can send you the coin anyway, but it’d probably end up being much more than what it actually cost you. :P Could’ve PM’ed you this, but I want others to see that being kind and generous is something that should be encouraged, especially around here.
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(edited by StinVec.3621)
Yes, gears/weapons with runes/sigils on the TP are looted, thus can be sold. Anything you craft will be rune-free, and if you apply any on it, it will soulbind to you.
You have the choice of:
1) Applying an upgrade to it, soulbinding it to the character
2) Moving it to an alt before applying an upgrade
2) Keep the item upgrade-free and sell it
If you can’t do anything with it, you can always throw 4 exotic gear in the mystic forge for a new one that you can sell.
StinVec.3621 – thank you very much for your kind offer. I do appreciate it. However, I will just work around this. I think by salvaging it I can at least recover some of my mats if not all of them….and I also have a stack of some things that I was able to use…only purchased one item I needed for that piece but that is ok.
Now that I know what to watch out for I can adjust. I just wish the crafting in GW2 was more viable than it currently is. I just cannot justify crafting when drops are more valuable than crafted items in the first place. I was just putting a different rune in the gloves than I saw anyone else use thinking someone could really use that combination…but alas, no go on it.
As for the lack of pop up…just let me say that I’ve run into several bugs in this game that really should not be there. I do not know what the game managers decide to spend the resources on but I think they need to beef up their teams to make better use of their time. Having decent software is a start as it would free up the devs from having to ask players for input when they could just run a report and get the details they need.
Yes, gears/weapons with runes/sigils on the TP are looted, thus can be sold. Anything you craft will be rune-free, and if you apply any on it, it will soulbind to you.
You have the choice of:
1) Applying an upgrade to it, soulbinding it to the character
2) Moving it to an alt before applying an upgrade
2) Keep the item upgrade-free and sell itIf you can’t do anything with it, you can always throw 4 exotic gear in the mystic forge for a new one that you can sell.
Ah the mystic forge…forgot about that lottery. Thanks for reminding me.
Yes, gears/weapons with runes/sigils on the TP are looted, thus can be sold. Anything you craft will be rune-free, and if you apply any on it, it will soulbind to you.
You have the choice of:
1) Applying an upgrade to it, soulbinding it to the character
2) Moving it to an alt before applying an upgrade
2) Keep the item upgrade-free and sell itIf you can’t do anything with it, you can always throw 4 exotic gear in the mystic forge for a new one that you can sell.
Applying an upgrade actually makes it account bound until you equip it. I am not sure if that part is a bug or not.
Applying an upgrade actually makes it account bound until you equip it. I am not sure if that part is a bug or not.
I had also mentioned that recently in another thread. Some have reported that, after applying the upgrade, the item is actually “Account Bound” at that point, and that the bug may not be that “Soulbound On Use” isn’t replaced with “Soulbound”, but that “Account Bound” is not added to the item instead, and the warning when applying an upgrade should actually say it will make the item “Account Bound” and “Soulbound On Use”.
I have not tested this out myself, but it does make sense since, after being warned that applying an upgrade will make it soulbound to you, attempting to equip it with the upgrade applied gives you another warning saying that equipping it will make it soulbound to that character.
So, if this is actually how it is meant to be, then the first warning should read:
“Applying this upgrade will cause this item to become bound to your account.”
Applying the upgrade should then cause the item info to read:
Account Bound
Soulbound On Use
Attempting to equip the upgraded, account bound item would give the warning:
“Equipping this account bound item will cause this item to become soulbound.”
And then having equipped it, the info should read as:
Soulbound
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(edited by StinVec.3621)
All of this is so confusing.
All of this is so confusing.
Let me see if I can succintly summarize for you:
All crafted items have no upgrades.*
Some looted items have upgrades.
Adding/Changing any upgrade will always prevent you from selling the item on the TP.
*Except Jewelry
I am not happy about this problem, especially since there does not appear to be any behind the scenes software you all run to keep tabs on things like this.
I see you all asking players for information on things that a, behind the scenes, software should be able to track easily for you. It would save you all time and effort, as well as prevent conflicts if you have proof to show.
I get your frustration with having to explain and validate your issue with the software, but sadly, what you were asking for just isn’t feasible. For it to track anything and everything that everyone is doing would not only be a HUGE storage issue, but it would also cause massive lag to constantly have it track all those things.
In theory, it would be great to have it log everything that a player does and what the results are, but in reality it would take up so much time slice that the servers (between processor, hard drive, and network activity) would be lagged all the time.
Note – great idea, just trying to shed a little light on why this couldn’t be done. MMO developers do log/track certain things, but there are limits as to what they can track.
Thanks everyone. I appreciate all the feedback.
To my knowledge, any item you modify will not be able to be sold on the TP. It has been like this since… forever? No reason to get terribly upset. I have done it multiple times on accident though I didn’t come to the forums to complain to anet about it.
Thanks for being so polite, even if I wasn’t able to give a satisfactory answer. I’ll definitely make sure the issue is bugged, if it’s not already.
Are there any updates on when the item decriptions will get the correct designations for account and soul bound? I find this to be a constant bummer, when sorting through my inventory, looking for my old gear to salvage, vs selling on TP of giving to guild members.
Here is an idea, rather than just showing in the description, how about an “A” or “S” in the corner of the inventory icon to show account or soul bound?
I know the CEO likes bragging about all the impressive 1st year stats on the game. I bet if everyone plays 2 hours a day, they spend at least 1 min sorting through gear, looking at descriptions, to see what is AB or SB like me. You have 3.5m users * 1m/day * 365 = 21 million hours a year spend by your paying customers, trying to figure out what is AB and SB.
I bet one dev could solve the 21 million hour productivity issue in a few days
Thank you for reading this!
any updates?
Thanks!