Character sound/animation bugs

Character sound/animation bugs

in Bugs: Game, Forum, Website

Posted by: DunkinFresh.9678

DunkinFresh.9678

Human Engineers only have one footstep sound when carrying the tool kit.

When defeated, even by stomping player characters do not display their proper animations or sounds. They immediately appear on the ground on their face. This bug has been around for a while and is confirmed across various classes and races.

3/4 of the idle animations are missing. Humans only brush aside their hair and look around now.

When woodcutting or mining as a Human Engineer with Elixir Gun, the character swings the elixir gun instead of the respective tool.

As a human female (perhaps all races, still testing), sometimes emotes will not play the animation until used a second time.

Also, music from custom playlists is not working.

(edited by DunkinFresh.9678)

Character sound/animation bugs

in Bugs: Game, Forum, Website

Posted by: Lyp Sao.1375

Lyp Sao.1375

I loved the screeeeaming
https://forum-en.gw2archive.eu/forum/support/bugs/PC-Falling-Cries-No-Longer-Play

Of course they found hot reeeeasons.

Don’t fight the other ants
Fight the queens

Character sound/animation bugs

in Bugs: Game, Forum, Website

Posted by: DunkinFresh.9678

DunkinFresh.9678

My thief and only my thief has her mouth stuck open…

http://i.imgur.com/FI8Z9L8.png

Character sound/animation bugs

in Bugs: Game, Forum, Website

Posted by: DunkinFresh.9678

DunkinFresh.9678

As a human Engineer with Mortar Kit, combo fields display projectile finishers but they intermittently do not work. Maybe 5% of the time it applies Regeneration, about 20%+ for various other combos.

I tested this extensively in Heart of the Mists, trying to apply Regeneration to both myself and others with the water field/projectile finisher combo.

This has never worked as intended for as long as I can remember.