Charr Casting Projectiles

Charr Casting Projectiles

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Posted by: Allie.4925

Allie.4925

I’ve noticed a while ago that a lot of the casting projectiles for charr females are a bit off, namely and especially those of the staff elementalist.

I’ve looked a bit around, and haven’t been able to find any response to this, and if it’s a bug or not, so here I am. I’ll post a few pictures for reference below.

Also to be noted, it’s got nothing to do with character size, as it appears on both tall and short characters… I believe the “source” of the projectiles are just a bit off. Or maybe they’re released a bit too early in the animation, idk.

Anyhows, I hope it’ll be fixed, it kind of kills my wants to play my elementalist.

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Charr Casting Projectiles

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Posted by: Allie.4925

Allie.4925

Here’s another picture, taken with a max-height charr female.

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Charr Casting Projectiles

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Posted by: Allie.4925

Allie.4925

Aaand with a different animation.

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Charr Casting Projectiles

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Posted by: Allie.4925

Allie.4925

A different class, albeit a bit hard to see, I marked it.

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Charr Casting Projectiles

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Posted by: Allie.4925

Allie.4925

It appears on all charr, all heights, as well. It seems to be a problem with the animation, I reckon. Here’s a male mesmer.

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Charr Casting Projectiles

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Posted by: RandomWolf.3986

RandomWolf.3986

This is quite the serious error, and no one seems to pay attention to it.

Charr Casting Projectiles

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Posted by: Allie.4925

Allie.4925

It’s kind of sad not more people react to this Or at least, I’d like an explanation for why it’s not been fixed…

I can’t remember it being like this at launch.

Charr Casting Projectiles

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Posted by: CedarDog.9723

CedarDog.9723

Hmmm, it’s too bad all animations don’t come out of the Charr’s crotch. At least then it’d be a little amusing.

Charr Casting Projectiles

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Posted by: Josa.5067

Josa.5067

It’s really not that bad when you look at the entire animations in my opinion.

Like this

The effects actually do come out from the right place. The charr just swings his/her arm way above his/her head when the fireball goes off.

The other effect seems okay to me aswell.