Chilled does not affect cooldowns
It slows down each second, it’ll still show 24s, but that 24s to 23s will take 66% longer time to tick.
Bumping/Necro’ing this.
Is this confirmed how Chilled works? And if so, does this mean that the skill is only on a ‘longer’ Cooldown for as long as the enemy is actually Chilled, and has no bearing on skill activation while chilled?
And does it affect skills used before being Chilled that are already on Cooldown?