Septimum Confoederatio Draconis [Sept]
Seafarer’s Rest (SFR)
Human Mesmer
Seafarer’s Rest (SFR)
Human Mesmer
Today we did path two of the Citadel of Flame.
During the Bomb running one party member died while holding a bomb in his hands. The bomb became unpickable and on a reset of Magg (before talking to him) still remained “active” and “inactive” at once. That means: The bomb was shown to be active on the map (even without retriggering the event) but it looked like it was inactive (gray texture, not pickable).
We started again and now Magg refused to take all other bombs.
However, the worst thing happening was, that the instance didn’t get cleared after leaving the dungeon. I had, without having a party, the opportunity to “Enter the Citadel of Flame (Explorable Mode)”. When I entered, I still had the bugged version stating “talk to Magg to try again”.
I was able to invite a guild member to my old/new instance and after leaving the party I lost access – only then, not when he left the party. But when I left the party, the same strange thing happened to him – he was now able to enter an instance of the dungeon without being in a party. However, the dungeon progress was resetted.
When I joined his group I joined a new clean instance of the dungeon – however, it was not his. So we had two instances of the same dungeon in the same group.
After lots of inviting and leaving each others party we fixed it and can now reopen either story or explorable mode as usual. That’s what we thought. When I opened a new path in a complete new party we again opened two instances. After logging to another character, leaving the group and rejoining them I was able to join them in the dungeon. I assume I’m able to login with my mesmer again as well, but haven’t checked yet.
The first screenshot shows me being able to enter the dungeon without a party but as if I were in a party.
The second screenshot shows us both being in multiple instances of the same dungeon.
(Minor coincidences: When logging into the correct dungeon some doors appeared to be closed for me and one brazier for the gate controller didn’t work for one player, so we had to switch the one who destroyed the controller.)
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