Citadel of Flame explorable, Magg bug

Citadel of Flame explorable, Magg bug

in Bugs: Game, Forum, Website

Posted by: andy sonic.8643

andy sonic.8643

This dungeon is really messed up. Everyone does the Magg explorable mode because it’s bugged where an event that should take 30 minutes actually takes 20 seconds.

But I just found out about ANOTHER bug where you can get around any of the doors in the dungeon and skip parts. This is just like the bug people were using to get around the door outside (fixed by Anet by putting a wall of air I think). Just put some invisible walls up and no one will be able to get over the doors.

One last thing: Magg bugs out a lot when entering the bomb event room (You won’t be able to talk to him to start the event). He also bugs out when you go too fast getting over the lava (again, not able to talk to him, he doesn’t go to the crystal rock thing).

Overall this place is messed up. You might consider turning off that mode (Magg) until you guys got a fix, otherwise people are going to just keep running it forever.

Citadel of Flame explorable, Magg bug

in Bugs: Game, Forum, Website

Posted by: Pie Formation.8196

Pie Formation.8196

That event that “should take 30 minutes” isn’t supposed to take 30 minutes. Read the dialogue. It’s humor.

The reason no one ever does anything but Magg is that Magg is just really fast and easy, while Ferrah is bugged and Rhiannon seems essentially impossible without at least four copies of shadow refuge and is possibly also bugged. Dungeon difficulties are just really out of whack, and many explorable mode paths can’t even be completed as they are.

Miyazawa Kengo — Nefarious Mushroom Plan [gasp] — Stormbluff Isle
“Come! Break your weapons upon me!”