Claw of Jormag Phase 2

Claw of Jormag Phase 2

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Posted by: Xystus.3241

Xystus.3241

Realm: Stormbluff Isle
Time: ~9pm EST

We ended Phase 1 (Break the Wall) with Jormag at 40% health.
Phase 2 (No Wings), instead of spawning at 50% health, he was at 100%.

I did not see anything in the patch notes with this change.

Xyssi – Asura Guardian
Xystus Furtim – Human Theif
Server: Stormbluff Ilse

(edited by Xystus.3241)

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Posted by: Imbune.5497

Imbune.5497

And it apparently gained +10 billion hp-we noticed we were doing damage (white numbers on screen) but the hp bar didn’t move. Was funny though

(this was on yak’s bend)

edit: well it appears some people see the life bar moving…idk if they’re trolling or not

When free speech ends, tyranny begins.

The beginning of wisdom is to call things by their proper name.

Claw of Jormag Phase 2

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Posted by: Ben Hurt.6195

Ben Hurt.6195

We had the same experience on Dragonbrand. The Claw has become a force to be feared.

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Posted by: Imbune.5497

Imbune.5497

Ah it seems there’s some delay w/his hp being displayed for some players-we still took it down

When free speech ends, tyranny begins.

The beginning of wisdom is to call things by their proper name.

Claw of Jormag Phase 2

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Posted by: RoRo.8270

RoRo.8270

Is this a bug? This is unecessary

Claw of Jormag Phase 2

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Posted by: Azylir.9137

Azylir.9137

Same here on maguuma, bug or intended anet?

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Posted by: Brom Malochson.9306

Brom Malochson.9306

I support this buff!

Brom Malichson | DB Elementalist | Temple Commander | Knights of Ares [ARES]

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Posted by: Nisaro.6438

Nisaro.6438

Same on Aurora Glade. Bug or intended ?

Claw of Jormag Phase 2

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Posted by: nkemp.3546

nkemp.3546

Same on Isles of Janthir, also had Grenth bug. Jonez insta dies with 10 seconds left in the defense mission and no aggro on him.

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Posted by: WaxWorm.8574

WaxWorm.8574

Same on Drakkar Sea.

Claw of Jormag Phase 2

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Posted by: cpg.7140

cpg.7140

Same on Devona’s Rest. Assume it’s a buff not a bug, but that puts it way out of line with the other events of that scale in terms of time commitment. Took at least 40 minutes from the end of the pre.

Hobwash
[TAS] – The Asuran Squad
Devona’s Rest

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Posted by: Antisceptic.9174

Antisceptic.9174

Same on Sanctum of Rall. Making an event longer doesn’t equate to more difficult, if that’s what Arenanet was going for. It’s just bloody annoying.

EDIT: 30 mins 47 seconds to kill the Claw. Ridiculous.

(edited by Antisceptic.9174)

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Posted by: VictoriousMonk.7150

VictoriousMonk.7150

That took 10-15 minutes longer than it should. My banner boosts and magic find increase ran out before I could kill it.

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Posted by: Xystus.3241

Xystus.3241

Same on Sanctum of Rall. Making an event longer doesn’t equate to more difficult, if that’s what Arenanet was going for. It’s just bloody annoying.

EDIT: 30 mins 47 seconds to kill the Claw. Ridiculous.

Time to kill does not match quality of loot.

Xyssi – Asura Guardian
Xystus Furtim – Human Theif
Server: Stormbluff Ilse

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Posted by: VictoriousMonk.7150

VictoriousMonk.7150

Please check on this. It’s really boring now.

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Posted by: AeroJavi.1687

AeroJavi.1687

Please check on this. It’s really boring now.

>Implying it wasn’t really boring alredy.
Now it’s just double boring as before.

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Posted by: Valandil Dragonhart.2371

Valandil Dragonhart.2371

Same on SoS, as if the dragon battle was already boring and unrewarding enough. With 50+ bodies on this fight, it’s become a 30min+ battle. Please fix it.

I’d support a more tactical CoJ fight than just spamming skills (either regular or vigil weapon) at ice shards though.

The old-school Arrow-Key warrior.
“Obtaining a legendary should be done through legendary feats…
Not luck and credit cards.”

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Posted by: ShadowMaster.5708

ShadowMaster.5708

This event was long a extremely boring to start with… Now its not boring anymore, its undoable! Thats how bad it is

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Posted by: SwitchJX.4928

SwitchJX.4928

Same on Ehmry Bay

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Posted by: Allisa Wonderland.8192

Allisa Wonderland.8192

It’s nice to have the timers for more chests, like the Dredge and Modnir. I don’t even bother with Jormag anymore.

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Posted by: WrayWray.8596

WrayWray.8596

Just happened on Anvil Rock!

Pardric Trueshot
Anvil Rock
The Rangers Table [TRT]

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Posted by: ShadowMaster.5708

ShadowMaster.5708

I dont think its a bug, i think it was intentional.. you know how Anet thinks: “Oh a hard boss got alot of HP” Just look at HoTW bosses

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Posted by: Doctor Orderly MD PhD DDS.7625

Doctor Orderly MD PhD DDS.7625

Ye this is all the time now on every server afaik.

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Posted by: Jeffrey Vaughn

Jeffrey Vaughn

Content Designer

https://forum-en.gw2archive.eu/forum/game/events/Jormag-goes-to-full-health-in-second-stage/2288811

TL;DR is that we’re investigating this. It was not an intentional change.

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Posted by: Astralporing.1957

Astralporing.1957

https://forum-en.gw2archive.eu/forum/game/events/Jormag-goes-to-full-health-in-second-stage/2288811

TL;DR is that we’re investigating this. It was not an intentional change.

But the ledge removal was, right? Hard to make such a change incidentally.

Actions, not words.
Remember, remember, 15th of November

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Posted by: VictoriousMonk.7150

VictoriousMonk.7150

https://forum-en.gw2archive.eu/forum/game/events/Jormag-goes-to-full-health-in-second-stage/2288811

TL;DR is that we’re investigating this. It was not an intentional change.

But the ledge removal was, right? Hard to make such a change incidentally.

Guess they didn’t watch the ledges.