I have a complaint about the last battle in this fractal.
Boss appears immune to damage (Invulnerability) for people locked in cages.
This is game mechanics missuse – Invulnerability mechanics should not affect this event.
It’s not player move from foe to a position where the foe cannot attack.
This is FOE move (teleport) palyer to a position where FOE can not attack – this is FOE problem – NOT a player.
This is game mechanic missuse.